Currencies

From MU Online Guides and Tutorials
Revision as of 22:24, 10 February 2026 by RESiSTANT (talk | contribs)
Jump to: navigation, search

Template:Infobox Feature

Infinitians have developed a unique and robust economy. While Zen is used for basic NPC purchases, the player market relies on specific high-value items and credits as mediums of exchange.

Primary Currencies

These are the standard units of trade used for purchasing equipment, weapons, and services from other players.

Item Name & Utility Acquisition Methods
ROW.png
Ring of Wind (RoW)
+13 +Full Options

The "Gold Standard" of the InfinityMU market.
  • Web Shop: Purchasable for 2,362 Gold Credits.
  • Events: Prize for winning Forum and In-game events.
  • Siege: Reward for winning the weekly Castle Siege.
Dragon Stone.png
Dragon Stone
(Draconite / Draco)

A high-tier currency used for rare trades.
  • Invasions: Drops from Erohim (Kanturu), Hell Maine (Aida), and Ancalagon/Lemulia (Niflheim).
  • Servers: Only drops in Server 3 (Odin) and Server 4 (Pegasus).
  • Frequency: Every 6 Hours (4 times daily).
Spawn Times (GMT+0)
00:30 • 06:30 • 12:30 • 18:30
Credit.png
Web Shop Credits

Used to buy items from the Webshop or traded for in-game items.
Note: 50% Tax when exchanging Credits to Gold Credits.

Economy Jewels

Since Game Update 1.11.17, these high-demand jewels have become a secondary currency due to their utility in crafting end-game gear.

Item Function Drop Sources
Excellent.jpg
Jewel of Excellent
Adds excellent options to items.

These jewels share the same drop sources:

  • Events: Blood Castle, Chaos Castle, Crywolf
  • Bosses: Kundun of Relics
  • Boxes: Box of Kundun +5
  • Shop: Cornucopia (via Monster Points)
Ancient.jpg
Jewel of Ancient
Transforms items into Ancient status.

See Also