Difference between revisions of "Aida Map"

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(RESiSTANT moved page Aida Map to Aida)
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#REDIRECT [[Aida]]
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<div style="--bg-canvas: #f0f4f8; --bg-card: #ffffff; --text-main: #1a202c; --text-muted: #4a5568; --border-color: #cbd5e0; --accent-forest: #276749; --accent-leaf: #38a169; --accent-gold: #d69e2e; --accent-boss: #9b2c2c; font-family: 'Montserrat', 'Segoe UI', system-ui, sans-serif; color: var(--text-main); line-height: 1.7; max-width: 950px; margin: 0 auto; background: var(--bg-canvas); padding: 45px; border-radius: 16px; border: 1px solid var(--border-color); box-shadow: 0 12px 35px rgba(0,0,0,0.05);">
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<div style="text-align: center; margin-bottom: 45px; padding-bottom: 30px; border-bottom: 2px solid var(--border-color);">
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<h1 style="color: var(--accent-forest); font-size: 2.8em; font-weight: 800; letter-spacing: -1px; margin-bottom: 10px; border-bottom: none; text-transform: uppercase;">Aida</h1>
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<p style="color: var(--text-muted); font-size: 1.2em; max-width: 600px; margin: 0 auto;">A dense, corrupted jungle environment teeming with perilous flora and Kundun's cursed forces.</p>
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</div>
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<div style="display: flex; flex-wrap: wrap; gap: 30px; margin-bottom: 50px;">
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<div style="flex: 1 1 300px; background: var(--bg-card); padding: 30px; border-radius: 12px; box-shadow: 0 4px 15px rgba(0,0,0,0.03); border-top: 4px solid var(--accent-leaf);">
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<h3 style="color: var(--accent-forest); margin-top: 0; font-size: 1.3em; font-weight: 700;">Zone Overview</h3>
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<p style="margin-bottom: 15px;">Aida is situated in a magically overgrown region that has fallen under the dark influence of Kundun. It is a highly sought-after location for mid-to-high level adventurers seeking valuable drops and substantial experience points.</p>
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<ul style="list-style-type: none; padding-left: 0; margin: 0;">
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<li style="margin-bottom: 8px;"><strong style="color: var(--text-main);">Level Requirement:</strong> 150 (Level 100 for MG/DL)</li>
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<li style="margin-bottom: 8px;"><strong style="color: var(--text-main);">Entry Fee:</strong> None</li>
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<li style="margin-bottom: 8px;"><strong style="color: var(--text-main);">Safe Zone:</strong> Coordinates (80, 10)</li>
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<li style="margin-bottom: 0;"><strong style="color: var(--text-main);">Notable Features:</strong> Goblin NPC (Osbourne/Jerridon) for item refinement.</li>
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</ul>
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</div>
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<div style="flex: 1 1 400px; background: var(--bg-card); border-radius: 12px; box-shadow: 0 4px 15px rgba(0,0,0,0.03); overflow: hidden; display: flex; align-items: center; justify-content: center; border: 1px solid var(--border-color); min-height: 250px;">
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[[File:Aida-map-ultra.jpg|alt=Aida Map Layout|frameless]]
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</div>
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</div>
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<h2 style="color: var(--text-main); font-size: 2em; font-weight: 700; border-bottom: 2px solid var(--border-color); padding-bottom: 12px; margin-top: 50px; display: flex; align-items: center; gap: 12px;">
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<span style="background: #e6fffa; color: var(--accent-forest); padding: 6px 14px; border-radius: 25px; font-size: 0.6em; text-transform: uppercase; letter-spacing: 1px;">Bestiary</span>
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Native Monsters
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</h2>
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<p style="margin-bottom: 30px;">The deeper you venture into the corrupted forest, the more dangerous the flora and fauna become. Exercise extreme caution when navigating past the safe zone boundaries.</p>
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<div style="display: grid; grid-template-columns: repeat(auto-fit, minmax(280px, 1fr)); gap: 25px; margin-bottom: 50px;">
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<div style="background: var(--bg-card); border-radius: 12px; border: 1px solid var(--border-color); overflow: hidden; box-shadow: 0 4px 10px rgba(0,0,0,0.02);">
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<div style="background: #e2e8f0; height: 180px; display: flex; align-items: center; justify-content: center; overflow: hidden;">
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[[File:200px-DeathTree.png|280px|alt=Death Tree|frameless]]
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</div>
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<div style="padding: 20px;">
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<h3 style="margin: 0 0 10px 0; color: var(--text-main); font-size: 1.2em;">Death Tree</h3>
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<p style="margin: 0; color: var(--text-muted); font-size: 0.9em; line-height: 1.5;">Corrupted forest sentinels that rely on heavy melee damage. Typically found near the entrance of Aida.</p>
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</div>
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</div>
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<div style="background: var(--bg-card); border-radius: 12px; border: 1px solid var(--border-color); overflow: hidden; box-shadow: 0 4px 10px rgba(0,0,0,0.02);">
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<div style="background: #e2e8f0; height: 180px; display: flex; align-items: center; justify-content: center; overflow: hidden;">
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[[File:200px-ForestOrc.png|280px|alt=Forest Orc|frameless]]
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</div>
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<div style="padding: 20px;">
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<h3 style="margin: 0 0 10px 0; color: var(--text-main); font-size: 1.2em;">Forest Orc</h3>
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<p style="margin: 0; color: var(--text-muted); font-size: 0.9em; line-height: 1.5;">Aggressive tribal warriors armed with heavy axes. They hunt in packs and offer solid early-map experience.</p>
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</div>
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</div>
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<div style="background: var(--bg-card); border-radius: 12px; border: 1px solid var(--border-color); overflow: hidden; box-shadow: 0 4px 10px rgba(0,0,0,0.02);">
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<div style="background: #e2e8f0; height: 180px; display: flex; align-items: center; justify-content: center; overflow: hidden;">
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[[File:200px-DeathRider.png|280px|alt=Death Rider|frameless]]
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</div>
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<div style="padding: 20px;">
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<h3 style="margin: 0 0 10px 0; color: var(--text-main); font-size: 1.2em;">Death Rider</h3>
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<p style="margin: 0; color: var(--text-muted); font-size: 0.9em; line-height: 1.5;">Undead centaur-like creatures possessing high movement speed and devastating physical attacks.</p>
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</div>
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</div>
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<div style="background: var(--bg-card); border-radius: 12px; border: 1px solid var(--border-color); overflow: hidden; box-shadow: 0 4px 10px rgba(0,0,0,0.02);">
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<div style="background: #e2e8f0; height: 180px; display: flex; align-items: center; justify-content: center; overflow: hidden;">
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[[File:200px-BlueGolem.png|280px|alt=Blue Golem|frameless]]
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</div>
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<div style="padding: 20px;">
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<h3 style="margin: 0 0 10px 0; color: var(--text-main); font-size: 1.2em;">Blue Golem</h3>
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<p style="margin: 0; color: var(--text-muted); font-size: 0.9em; line-height: 1.5;">Massive stone constructs with incredibly high defense and HP. Requires high damage output to defeat efficiently.</p>
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</div>
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</div>
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<div style="background: var(--bg-card); border-radius: 12px; border: 1px solid var(--border-color); overflow: hidden; box-shadow: 0 4px 10px rgba(0,0,0,0.02);">
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<div style="background: #e2e8f0; height: 180px; display: flex; align-items: center; justify-content: center; overflow: hidden;">
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[[File:200px-WitchQueen.png|280px|alt=Witch Queen|frameless]]
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</div>
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<div style="padding: 20px;">
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<h3 style="margin: 0 0 10px 0; color: var(--text-main); font-size: 1.2em;">Witch Queen</h3>
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<p style="margin: 0; color: var(--text-muted); font-size: 0.9em; line-height: 1.5;">Powerful magical entities capable of inflicting ranged elemental damage. Do not underestimate their burst damage.</p>
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</div>
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</div>
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</div>
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<h2 style="color: var(--accent-boss); font-size: 2em; font-weight: 700; border-bottom: 2px solid #feb2b2; padding-bottom: 12px; margin-top: 50px; display: flex; align-items: center; gap: 12px;">
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<span style="background: #fff5f5; color: var(--accent-boss); padding: 6px 14px; border-radius: 25px; font-size: 0.6em; text-transform: uppercase; letter-spacing: 1px;">Map Boss</span>
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Hell Maine
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</h2>
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<div style="display: flex; flex-wrap: wrap; gap: 30px; background: #fff5f5; padding: 30px; border-radius: 12px; border: 1px solid #feb2b2; margin-top: 25px;">
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<div style="flex: 1 1 250px; border-radius: 8px; overflow: hidden; display: flex; align-items: center; justify-content: center; border: 1px solid var(--border-color); background: var(--bg-card);">
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[[File:200px-Hellmaine.png|300px|alt=Hell Maine Boss|frameless]]
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</div>
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<div style="flex: 2 1 400px; display: flex; flex-direction: column; justify-content: center;">
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<p style="margin-top: 0; color: #742a2a; font-size: 1.05em;">The ultimate ruler of Aida. Hell Maine is a massive, demonic beast wielding fire-based attacks and overwhelming physical strength. Only heavily equipped parties or highly geared solo players should attempt this encounter.</p>
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<ul style="color: #742a2a; font-weight: 600; padding-left: 20px; margin-bottom: 0;">
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<li>High probability of dropping Excellent items.</li>
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<li>Crucial target for specific questlines and high-tier Jewel hunting.</li>
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<li>Spawns in the deepest sections of the Aida map.</li>
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</ul>
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</div>
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</div>
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<div style="margin-top: 60px; padding-top: 25px; border-top: 1px solid var(--border-color); display: flex; justify-content: space-between; align-items: center; flex-wrap: wrap; gap: 20px;">
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<div style="font-size: 0.9em; font-weight: 600; letter-spacing: 0.5px; text-transform: uppercase; color: var(--accent-forest); background: var(--bg-card); padding: 12px 20px; border-radius: 8px; border: 1px solid var(--border-color);">
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Official InfinityMU Documentation
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</div>
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<div style="font-size: 0.95em; color: var(--text-muted); text-align: right;">
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      <span style="display: block; margin-bottom: 5px;"><strong>Author:</strong> InfinityMU</span>
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      <span style="display: block;"><strong>Official game website:</strong> <br />[https://www.infinitymu.net www.infinitymu.net]</span>
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</div>
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</div>
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</div>
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== See also ==
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<div style="background: #ffffff; padding: 15px 20px; border-radius: 8px; border: 1px solid #e2e8f0; box-shadow: 0 2px 10px rgba(0,0,0,0.02); display: flex; flex-wrap: wrap; gap: 15px;">
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* [[Mu Online Maps]]
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* [[Arena]]
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* [[Lorencia]]
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* [[Dungeon]]
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* [[Noria]]
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* [[Devias]]
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* [[Atlans]]
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* [[Lost Tower]]
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* [[Tarkan]]
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* [[Icarus]]
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* [[Land Of Trials]]
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* [[Crywolf]] & [[Crywolf Event]]
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* [[Castle Siege Event]]
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* [[Events Schedule]]
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* [[Draconite Hunter Event – Boss Spawn Locations]]
 +
</div>

Latest revision as of 21:08, 18 March 2026

Aida

A dense, corrupted jungle environment teeming with perilous flora and Kundun's cursed forces.

Zone Overview

Aida is situated in a magically overgrown region that has fallen under the dark influence of Kundun. It is a highly sought-after location for mid-to-high level adventurers seeking valuable drops and substantial experience points.

  • Level Requirement: 150 (Level 100 for MG/DL)
  • Entry Fee: None
  • Safe Zone: Coordinates (80, 10)
  • Notable Features: Goblin NPC (Osbourne/Jerridon) for item refinement.

Aida Map Layout

Bestiary Native Monsters

The deeper you venture into the corrupted forest, the more dangerous the flora and fauna become. Exercise extreme caution when navigating past the safe zone boundaries.

Death Tree

Death Tree

Corrupted forest sentinels that rely on heavy melee damage. Typically found near the entrance of Aida.

Forest Orc

Forest Orc

Aggressive tribal warriors armed with heavy axes. They hunt in packs and offer solid early-map experience.

Death Rider

Death Rider

Undead centaur-like creatures possessing high movement speed and devastating physical attacks.

Blue Golem

Blue Golem

Massive stone constructs with incredibly high defense and HP. Requires high damage output to defeat efficiently.

Witch Queen

Witch Queen

Powerful magical entities capable of inflicting ranged elemental damage. Do not underestimate their burst damage.

Map Boss Hell Maine

Hell Maine Boss

The ultimate ruler of Aida. Hell Maine is a massive, demonic beast wielding fire-based attacks and overwhelming physical strength. Only heavily equipped parties or highly geared solo players should attempt this encounter.

  • High probability of dropping Excellent items.
  • Crucial target for specific questlines and high-tier Jewel hunting.
  • Spawns in the deepest sections of the Aida map.

Official InfinityMU Documentation

     Author: InfinityMU
     Official game website: 
www.infinitymu.net

See also