Item Options and Descriptions

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Item Options & Descriptions

Core Stats (The 4 Bars)

Every character in InfinityMU manages four primary gauges.

HP SD AG MP
Health Points
Your life force. If this reaches 0, you die.
Shield Defense
Your PvP Armor. Absorbs damage before HP.
Ability Gauge
Stamina for using skills.
Mana Points
Energy for casting spells.

PvP & SD Mechanics

The **SD (Shield Defense)** is the most critical parameter for PvP (Duel, Guild War, Castle Siege). It acts as a buffer to protect your Health.

  • The 90/10 Rule: In PvP, 90% of incoming damage is absorbed by your SD, and only 10% hits your HP directly.
  • Restoration: SD only regenerates automatically in Safe Zones.
  • Bypassing: Certain options (like "SD Ignore") allow you to bypass this shield and attack HP directly.

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Pink Options (PvP/380)

These are specialized options found on high-tier items (often 380 level items) specifically designed for PvP combat.

Option Name Effect
Attack Success Rate Increases your chance to hit an enemy in PvP.
Additional Damage Adds flat guaranteed damage to your attacks.
Defense Success Rate Increases your chance to completely dodge an enemy attack.
Max HP / SD Increase Increases your maximum Health or Shield pool by a flat amount.
SD Auto Recovery Allows SD to regenerate slowly even outside safe zones.

Excellent Options

Excellent items glow with specific colors when they deal special damage.

Weapon Options

Option Description Effect Color
Excellent Damage Rate +10% 10% chance to deal 110% damage. Green Dmg
Increase Damage +Level/20 Adds damage based on your character level (Level / 20). -
Increase Damage +2% Increases total damage by 2%. -
Attack Speed +7 Increases attack speed (or casting speed) by 7. -
Life/Mana/SD after hunt Recovers HP, MP, or SD for every monster killed (1/8th value). -

Set & Shield Options

Option Description Effect Color
Damage Decrease +4% Reduces all incoming damage by 4%. -
Reflect Damage +5% Reflects 5% of damage received back to the attacker. Purple Dmg
Defense Success Rate +10% Increases chance to dodge attacks (PvM dominant). -
Max HP / MP +4% Increases maximum Health or Mana by 4%. -
Zen Increase +40% Increases Zen dropped by monsters. -

Ancient Options

Ancient Sets provide a list of cumulative bonuses. As you equip more pieces of the same set, more options unlock.

  • Increase Strength/Agility/Energy/Vitality: Adds raw stats points.
  • Increase Min/Max Damage: Adds flat damage to your attacks.
  • Increase Wizardry Damage %: Percentage boost to magic attacks.
  • Double Damage Rate: Chance to deal exactly 2x damage.
  • Ignore Defense: Chance to bypass enemy armor completely.
  • Critical Damage Rate: Chance to deal Critical (Blue) damage.
  • Excellent Damage Rate: Chance to deal Excellent (Green) damage.
  • Skill Attacking Rate: Increases the base damage of skills.
  • AG Rate / Max AG: Increases Stamina pool and recovery speed.

Harmony (Yellow) Options

Harmony options are added using a **Jewel of Harmony**. They can be upgraded using **Higher Refining Stones**.

  • Note: Can be removed by Goblin Jerridon in Aida/Lorencia.

Weapon Harmony

Option Description
Min / Max / Attack Damage Increases flat damage values.
Critical Damage Increase Adds flat damage to your Critical Hits (Blue).
SD Decrement (Important!) Increases damage dealt to enemy SD. Instead of the standard 90%, you can force more damage onto their shield to break it faster.
SD Bypass Rate Chance to ignore SD and deal damage directly to HP.
Skill Damage Increase Increases damage when using skills.

Set & Shield Harmony

Option Description
Defense Increase Adds flat defense points.
Damage Decrement Reduces all incoming damage by a flat amount (PvP & PvM).
SD Ratio (Important!) Increases the % of damage absorbed by SD.
  • Example: If you have 5% SD Ratio, you take 95% damage to SD and only 5% to HP.
Max HP / AG Increase Increases maximum Health or Stamina.
Defense Rate (PvP) Increases chance to dodge attacks in PvP.


See also