Difference between revisions of "Crywolf Event"

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''Connected with Swamp of Calmness and Valley of Loren, it plays a vital role as a front line where the allied forces of humans and elves face off against the forces of Kundun. Known for its Fortress, the rough geographical features of the landscape made the structure blessed with natural barriers for defense and a key area for strategy.''
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<div style="max-width: 950px; font-family: 'Segoe UI', system-ui, -apple-system, sans-serif; margin: 0 auto; color: #1e293b; background: #ffffff;">
  
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<div style="text-align:right;text-border: 0px 0px 5px;">&spades;<small>Click the <span style="color:green;text-shadow: 0px 0px 5px;">Expand Button</span> to show contents.Click the <span style="color:blue;text-shadow: 0px 0px 5px;">Collapse Button</span> to hide contents.</small></div>
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<div style="background: linear-gradient(135deg, #0f172a 0%, #14532d 100%); border-left: 5px solid #10b981; padding: 25px; border-radius: 12px; box-shadow: 0 4px 20px rgba(0,0,0,0.15); margin-bottom: 30px; display: flex; align-items: center; gap: 25px; flex-wrap: wrap;"><div style="flex-shrink: 0; background: #ffffff; padding: 10px; border-radius: 8px; box-shadow: 0 4px 10px rgba(0,0,0,0.2); border: 1px solid #6ee7b7;">[[File:Crywolf-Event.jpg|180px|frameless|center]]</div><div style="flex: 1; min-width: 300px;"><span style="color:#6ee7b7; font-size:2.4em; font-weight:800; letter-spacing: -0.5px; text-shadow: 0 2px 4px rgba(0,0,0,0.5);">🐺 Crywolf Event</span><br><span style="display: inline-block; background: #10b981; color: #0f172a; padding: 4px 12px; border-radius: 6px; font-size: 13px; font-weight: bold; margin-top: 10px; margin-bottom: 12px; text-transform: uppercase; letter-spacing: 1px; box-shadow: 0 2px 8px rgba(16,185,129,0.3);">Fortress Defense β€’ Server 5</span><div style="font-size: 15px; color: #cbd5e1; line-height: 1.6;">The enormous statue in the center of the Crywolf fortress is the Wolf Statue. It has power given by the elves to protect itself and the fortress from evil spirits. Its power weakens twice a day, and this is the exact moment when Balgass and Kundun's forces invade. Players must unite to protect the Elves channeling the altars and repel the invasion!</div></div></div>
  
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{| class="mw-collapsible mw-collapsed wikitable" align="right"
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== Requirements & Location ==
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! Crywolf Map
 
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|-
 
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|[[File:Map-Crywolf.jpg]]
 
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|}
 
  
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===Monsters===
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<div style="display: flex; flex-wrap: wrap; gap: 20px; margin-bottom: 40px;"><div style="flex: 1; min-width: 250px; background: #ffffff; border: 1px solid #e2e8f0; border-top: 4px solid #3b82f6; border-radius: 12px; padding: 20px; box-shadow: 0 2px 4px rgba(0,0,0,0.02);"><div style="font-size: 16px; font-weight: bold; color: #1e3a8a; margin-bottom: 8px;">⏰ Schedule & Server</div><div style="font-size: 14px; color: #475569; line-height: 1.6;">Players can participate in the Crywolf Event only on '''Server 5 (Siege Server)'''. It occurs twice a day at '''10:00 AM''' and '''10:00 PM (UTC+3)'''.</div></div><div style="flex: 1; min-width: 250px; background: #ffffff; border: 1px solid #e2e8f0; border-top: 4px solid #8b5cf6; border-radius: 12px; padding: 20px; box-shadow: 0 2px 4px rgba(0,0,0,0.02);"><div style="font-size: 16px; font-weight: bold; color: #5b21b6; margin-bottom: 8px;">πŸ“ˆ Level Restrictions</div><div style="font-size: 14px; color: #475569; line-height: 1.6;">Characters must be over lvl 210 to warp to Crywolf. Exceptions: MGs and DLs can enter at lvl 140. Elves, SMs, and BKs must be above lvl 210.</div></div><div style="flex: 1; min-width: 250px; background: #ffffff; border: 1px solid #e2e8f0; border-top: 4px solid #10b981; border-radius: 12px; padding: 20px; box-shadow: 0 2px 4px rgba(0,0,0,0.02);"><div style="font-size: 16px; font-weight: bold; color: #064e3b; margin-bottom: 8px;">πŸ“ Map & Coordinates</div><div style="font-size: 14px; color: #475569; line-height: 1.6;">You can warp directly via your map menu (M) or enter on foot from the Valley of Loren at coordinates <code style="background: #f1f5f9; padding: 2px 6px; border-radius: 4px; color: #0f172a; border: 1px solid #cbd5e1;">164, 35</code>.</div></div></div>
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''There are different monsters that you can find at Crywolf Map.'' ''They are high class monsters ranging from Level 97 to Level 135, and recognized as one of the strongest creatures in the continent.''
+
== Event Mechanics & Timeline ==
  
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{| class="wikitable"
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<div style="font-size: 15px; color: #475569; margin-bottom: 20px;">When the Crywolf Event starts, the village changes from a safety zone to a battle zone. Personal stores and NPCs become unavailable for 20 minutes as Balgass's Army invades.</div><div style="display: flex; flex-wrap: wrap; gap: 25px; margin-bottom: 40px;"><div style="flex: 1 1 100%; background: #f8fafc; border: 1px solid #cbd5e1; border-radius: 12px; padding: 25px; box-shadow: 0 4px 6px -1px rgba(0,0,0,0.05); display: flex; flex-wrap: wrap; gap: 25px; align-items: center;"><div style="flex: 1; min-width: 300px;"><div style="font-size: 18px; font-weight: bold; color: #0f172a; margin-bottom: 12px;">The Wolf Statue & Altars</div><div style="font-size: 14.5px; color: #475569; line-height: 1.6;">The statue is protected by 5 altars. Only '''Elves (Level 350+)''' can access these altars to generate the statue's HP protective shield. The more Elves connected, the harder it is for Balgass to capture the statue.<br><br>'''Warning:''' An Elf can only connect to an altar twice. If she is disconnected or killed twice, the altar breaks permanently. Elves must stand perfectly still while other classes protect them from the enemy horde!</div></div><div style="flex-shrink: 0; display: flex; gap: 15px; justify-content: center; align-items: center; margin: 0 auto;"><div style="background: #ffffff; border: 1px solid #e2e8f0; border-radius: 8px; padding: 5px; text-align: center; box-shadow: 0 2px 4px rgba(0,0,0,0.05);">[[File:Event-symbol-and-meaning.jpg|160px|frameless]]<div style="font-size: 12px; font-weight: bold; color: #64748b; margin-top: 5px;">Altar Status UI</div></div><div style="background: #ffffff; border: 1px solid #e2e8f0; border-radius: 8px; padding: 5px; text-align: center; box-shadow: 0 2px 4px rgba(0,0,0,0.05);">[[File:Elf-connecting-to-the-altar.jpg|160px|frameless]]<div style="font-size: 12px; font-weight: bold; color: #64748b; margin-top: 5px;">Elf Channeling</div></div></div></div></div>
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|-
 
βˆ’
|<!--col1-->colspan=2 style="background: green; text-align: center; color: white; width: 150px"| '''Hammer Scout'''
 
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|<!--col2-->colspan=2 style="background: green; text-align: center; color: white; width: 150px"| '''Lance Scout'''
 
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|<!--col3-->colspan=2 style="background: green; text-align: center; color: white; width: 150px"| '''Bow Scout'''
 
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|-
 
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|<!--col1-->colspan=2 style="background: #E5E8E8; text-align: center; width: 150px"| [[File:Crywolf-HammerScout.jpg|300x300px]]
 
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|<!--col2-->colspan=2 style="background: #E5E8E8; text-align: center; width: 150px"| [[File:Crywolf-LanceScout.jpg|300x300px]]
 
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|<!--col3-->colspan=2 style="background: #E5E8E8; text-align: center; width: 150px"| [[File:Crywolf-BowScout.jpg|300x300px]]
 
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|-
 
βˆ’
|<!--col1-->colspan=2 style="vertical-align: top; background: #E5E8E8; width: 150px"| ''Kundun's evil minions scouts in Crywolf. These are essential, entrusted with a variety of spy missions that unfold. A fast moving mace with a quick strike is used as main offensive. Scouts change their characteristics accordingly to the attack, this one is known as a hammer type.''
 
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|<!--col2-->colspan=2 style="vertical-align: top; background: #E5E8E8; width: 150px"| ''Kundun's evil minions scouts in Crywolf. These are essential, entrusted with a variety of spy missions that unfold. A fast moving bayonet with a quick strike is used as main offensive. Scouts change their characteristics accordingly to the attack, this one is known as a long-range type Lance Scout.''
 
βˆ’
|<!--col3-->colspan=2 style="vertical-align: top; background: #E5E8E8; width: 150px"| ''Kundun's evil minions scouts in Crywolf. These are essential, entrusted with a variety of spy missions that unfold. A quick strike with a curved bow is used as weapon. Scouts change their characteristics accordingly to the attack, this is a Long Bow Scout.''
 
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|-
 
βˆ’
|<!--col1-->colspan=2 style="width: 150px"| '''Monster Stat:'''
 
βˆ’
|<!--col2-->colspan=2 style="width: 150px"| '''Monster Stat:'''
 
βˆ’
|<!--col3-->colspan=2 style="width: 150px"| '''Monster Stat:'''
 
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|-
 
βˆ’
|<!--col1-->style="width: 250px"| Monster Level
 
βˆ’
|style="width: 50px"|97
 
βˆ’
|<!--col2-->style="width: 250px"| Monster Level
 
βˆ’
|style="width: 50px"|97
 
βˆ’
|<!--col3-->style="width: 250px"| Monster Level
 
βˆ’
|style="width: 50px"|97
 
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|-
 
βˆ’
|<!--col1-->style="width: 250px"| Stamina
 
βˆ’
|style="width: 50px"|45000
 
βˆ’
|<!--col2-->style="width: 250px"| Stamina
 
βˆ’
|style="width: 50px"|45000
 
βˆ’
|<!--col3-->style="width: 250px"| Stamina
 
βˆ’
|style="width: 50px"|45000
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Minimal Striking Power
 
βˆ’
|style="width: 50px"|530
 
βˆ’
|<!--col2-->style="width: 250px"| Minimal Striking Power
 
βˆ’
|style="width: 50px"|530
 
βˆ’
|<!--col3-->style="width: 250px"| Minimal Striking Power
 
βˆ’
|style="width: 50px"|530
 
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|-
 
βˆ’
|<!--col1-->style="width: 250px"| Maximum Striking Power
 
βˆ’
|style="width: 50px"|560
 
βˆ’
|<!--col2-->style="width: 250px"| Maximum Striking Power
 
βˆ’
|style="width: 50px"|560
 
βˆ’
|<!--col3-->style="width: 250px"| Maximum Striking Power
 
βˆ’
|style="width: 50px"|560
 
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|-
 
βˆ’
|<!--col1-->style="width: 250px"| Defensive Power
 
βˆ’
|style="width: 50px"|420
 
βˆ’
|<!--col2-->style="width: 250px"| Defensive Power
 
βˆ’
|style="width: 50px"|420
 
βˆ’
|<!--col3-->style="width: 250px"| Defensive Power
 
βˆ’
|style="width: 50px"|420
 
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|-
 
βˆ’
|<!--col1-->style="width: 250px"| Defense Success Rate
 
βˆ’
|style="width: 50px"|250
 
βˆ’
|<!--col2-->style="width: 250px"| Defense Success Rate
 
βˆ’
|style="width: 50px"|250
 
βˆ’
|<!--col3-->style="width: 250px"| Defense Success Rate
 
βˆ’
|style="width: 50px"|250
 
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|-
 
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|}<!--end wikitable-->
 
  
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{| class="wikitable"
+
== Victory & Defeat Conditions ==
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|-
 
βˆ’
|<!--col1-->colspan=2 style="background: green; text-align: center; color: white; width: 150px"| '''Werewolf'''
 
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|<!--col2-->colspan=2 style="background: green; text-align: center; color: white; width: 150px"| '''Scout (Hero)'''
 
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|<!--col3-->colspan=2 style="background: green; text-align: center; color: white; width: 150px"| '''Werewolf (Hero)'''
 
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|-
 
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|<!--col1-->colspan=2 style="background: #E5E8E8; text-align: center; width: 150px"| [[File:Crywolf-Werewolf.jpg|300x300px]]
 
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|<!--col2-->colspan=2 style="background: #E5E8E8; text-align: center; width: 150px"| [[File:Crywolf-ScoutHero.jpg|300x300px]]
 
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|<!--col3-->colspan=2 style="background: #E5E8E8; text-align: center; width: 150px"| [[File:Crywolf-WerewolfHero.jpg|300x300px]]
 
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|-
 
βˆ’
|<!--col1-->colspan=2 style="vertical-align: top; background: #E5E8E8; width: 150px"| ''The Dark Knight that dominates Crywolf's night. In a shape of a giant wolf they attack in packs devouring any unlucky traveler looking for flesh and blood. Their howl is mainly used to encourage their comrades to join the raid.''
 
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|<!--col2-->colspan=2 style="vertical-align: top; background: #E5E8E8; width: 150px"| ''Crywolf's scouts surrounding the Fortress. They perform tasks with a wide variety of espionage operations. They possess great speed.''
 
βˆ’
|<!--col3-->colspan=2 style="vertical-align: top; background: #E5E8E8; width: 150px"| ''The Dark Knight that dominates Crywolf's night. In a shape of a giant wolf they attack in packs devouring any unlucky traveler looking for flesh and blood. Their howl is mainly used to encourage their comrades to join the raid.''
 
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|-
 
βˆ’
|<!--col1-->colspan=2 style="width: 150px"| '''Monster Stat:'''
 
βˆ’
|<!--col2-->colspan=2 style="width: 150px"| '''Monster Stat:'''
 
βˆ’
|<!--col3-->colspan=2 style="width: 150px"| '''Monster Stat:'''
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Monster Level
 
βˆ’
|style="width: 50px"|118
 
βˆ’
|<!--col2-->style="width: 250px"| Monster Level
 
βˆ’
|style="width: 50px"|123
 
βˆ’
|<!--col3-->style="width: 250px"| Monster Level
 
βˆ’
|style="width: 50px"|127
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Stamina
 
βˆ’
|style="width: 50px"|110000
 
βˆ’
|<!--col2-->style="width: 250px"| Stamina
 
βˆ’
|style="width: 50px"|120000
 
βˆ’
|<!--col3-->style="width: 250px"| Stamina
 
βˆ’
|style="width: 50px"|123000
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Minimal Striking Power
 
βˆ’
|style="width: 50px"|830
 
βˆ’
|<!--col2-->style="width: 250px"| Minimal Striking Power
 
βˆ’
|style="width: 50px"|890
 
βˆ’
|<!--col3-->style="width: 250px"| Minimal Striking Power
 
βˆ’
|style="width: 50px"|964
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Maximum Striking Power
 
βˆ’
|style="width: 50px"|850
 
βˆ’
|<!--col2-->style="width: 250px"| Maximum Striking Power
 
βˆ’
|style="width: 50px"|910
 
βˆ’
|<!--col3-->style="width: 250px"| Maximum Striking Power
 
βˆ’
|style="width: 50px"|1015
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Defensive Power
 
βˆ’
|style="width: 50px"|680
 
βˆ’
|<!--col2-->style="width: 250px"| Defensive Power
 
βˆ’
|style="width: 50px"|740
 
βˆ’
|<!--col3-->style="width: 250px"| Defensive Power
 
βˆ’
|style="width: 50px"|800
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Defense Success Rate
 
βˆ’
|style="width: 50px"|355
 
βˆ’
|<!--col2-->style="width: 250px"| Defense Success Rate
 
βˆ’
|style="width: 50px"|370
 
βˆ’
|<!--col3-->style="width: 250px"| Defense Success Rate
 
βˆ’
|style="width: 50px"|397
 
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|-
 
βˆ’
|}<!--end wikitable-->
 
  
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{| class="wikitable"
+
<div style="display: flex; flex-wrap: wrap; gap: 20px; margin-bottom: 40px;"><div style="flex: 1; min-width: 300px; background: #f0fdf4; border: 1px solid #bbf7d0; border-left: 5px solid #16a34a; border-radius: 12px; padding: 25px; box-shadow: 0 2px 4px rgba(0,0,0,0.02);"><div style="font-size: 18px; font-weight: bold; color: #14532d; margin-bottom: 10px;">πŸ† How to Win</div><div style="font-size: 14.5px; color: #166534; line-height: 1.6;">You must defend the Wolf Statue from Balgass & His Army at all costs. The event is won if the 20-minute timer expires with at least one Elf still connected to an altar, AND Balgass is successfully killed.</div></div><div style="flex: 1; min-width: 300px; background: #fff1f2; border: 1px solid #fecdd3; border-left: 5px solid #e11d48; border-radius: 12px; padding: 25px; box-shadow: 0 2px 4px rgba(0,0,0,0.02); display: flex; gap: 20px; align-items: center;"><div style="flex: 1;"><div style="font-size: 18px; font-weight: bold; color: #9f1239; margin-bottom: 10px;">πŸ’€ How to Lose</div><div style="font-size: 14.5px; color: #be123c; line-height: 1.6;">If all Altars are destroyed, or if there is only one elf connected and she gets disconnected or killed, the statue loses its shield and the event is immediately lost. <span style="font-style: italic;">(Note: If your character dies, you simply resurrect at the beginning of the map).</span></div></div><div style="flex-shrink: 0; background: #ffffff; border: 1px solid #fecaca; border-radius: 8px; padding: 5px; box-shadow: 0 2px 4px rgba(0,0,0,0.05);">[[File:Event lost.jpg|120px|frameless]]</div></div></div>
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βˆ’
|<!--col1-->colspan=2 style="background: green; text-align: center; color: white; width: 150px"| '''Balram'''
 
βˆ’
|<!--col2-->colspan=2 style="background: green; text-align: center; color: white; width: 150px"| '''Soram'''
 
βˆ’
|<!--col3-->colspan=2 style="background: green; text-align: center; color: white; width: 150px"| '''Balista'''
 
βˆ’
|-
 
βˆ’
|<!--col1-->colspan=2 style="background: #E5E8E8; text-align: center; width: 150px"| [[File:Crywolf-Balram.jpg|300x300px]]
 
βˆ’
|<!--col2-->colspan=2 style="background: #E5E8E8; text-align: center; width: 150px"| [[File:Crywolf-Soram.jpg|300x300px]]
 
βˆ’
|<!--col3-->colspan=2 style="background: #E5E8E8; text-align: center; width: 150px"| [[File:Crywolf-Balista.jpg|300x300px]]
 
βˆ’
|-
 
βˆ’
|<!--col1-->colspan=2 style="vertical-align: top; background: #E5E8E8; width: 150px"| ''Spirit of Balram responsible of supporting unit attacks from the rear. Hits with a fast-moving force. Because of movement restrain the tactic faces, the armor this spirit wears is very light. Its bow is specialized in strength allowing Balram to inflict deep damage, it can also neutralize the attack power of elves.''
 
βˆ’
|<!--col2-->colspan=2 style="vertical-align: top; background: #E5E8E8; width: 150px"| ''Front lines Fallen Angel, allows its enemies to get close enough to land a deadly strike with its hammer. With its enormous size, the Soram instigates fear in any man who dares approaches him. Despite carrying a heavy and uncomfortable armor he is a master of repeatedly twisting attacks, by swinging its weapon fire consumes an opponent's breath of life.''
 
βˆ’
|<!--col3-->colspan=2 style="vertical-align: top; background: #E5E8E8; width: 150px"| ''Long range siege weapon. Shooting arrows outside an enemy's field of view can prove to be a major setback and land a direct hit.''
 
βˆ’
|-
 
βˆ’
|<!--col1-->colspan=2 style="width: 150px"| '''Monster Stat:'''
 
βˆ’
|<!--col2-->colspan=2 style="width: 150px"| '''Monster Stat:'''
 
βˆ’
|<!--col3-->colspan=2 style="width: 150px"| '''Monster Stat:'''
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Monster Level
 
βˆ’
|style="width: 50px"|132
 
βˆ’
|<!--col2-->style="width: 250px"| Monster Level
 
βˆ’
|style="width: 50px"|134
 
βˆ’
|<!--col3-->style="width: 250px"| Monster Level
 
βˆ’
|style="width: 50px"|133
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Stamina
 
βˆ’
|style="width: 50px"|140000
 
βˆ’
|<!--col2-->style="width: 250px"| Stamina
 
βˆ’
|style="width: 50px"|164000
 
βˆ’
|<!--col3-->style="width: 250px"| Stamina
 
βˆ’
|style="width: 50px"|500000
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Minimal Striking Power
 
βˆ’
|style="width: 50px"|1075
 
βˆ’
|<!--col2-->style="width: 250px"| Minimal Striking Power
 
βˆ’
|style="width: 50px"|1200
 
βˆ’
|<!--col3-->style="width: 250px"| Minimal Striking Power
 
βˆ’
|style="width: 50px"|650
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Maximum Striking Power
 
βˆ’
|style="width: 50px"|1140
 
βˆ’
|<!--col2-->style="width: 250px"| Maximum Striking Power
 
βˆ’
|style="width: 50px"|1300
 
βˆ’
|<!--col3-->style="width: 250px"| Maximum Striking Power
 
βˆ’
|style="width: 50px"|750
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Defensive Power
 
βˆ’
|style="width: 50px"|885
 
βˆ’
|<!--col2-->style="width: 250px"| Defensive Power
 
βˆ’
|style="width: 50px"|982
 
βˆ’
|<!--col3-->style="width: 250px"| Defensive Power
 
βˆ’
|style="width: 50px"|550
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Defense Success Rate
 
βˆ’
|style="width: 50px"|440
 
βˆ’
|<!--col2-->style="width: 250px"| Defense Success Rate
 
βˆ’
|style="width: 50px"|500
 
βˆ’
|<!--col3-->style="width: 250px"| Defense Success Rate
 
βˆ’
|style="width: 50px"|350
 
βˆ’
|-
 
βˆ’
|}<!--end wikitable-->
 
  
βˆ’
{| class="wikitable"
+
== A Hunter's Perspective ==
βˆ’
|-
 
βˆ’
|<!--col1-->colspan=2 style="background: green; text-align: center; color: white; width: 150px"| '''Death Spirit'''
 
βˆ’
|<!--col2-->colspan=2 style="background: green; text-align: center; color: white; width: 150px"| '''Balram (Hero)'''
 
βˆ’
|<!--col3-->colspan=2 style="background: green; text-align: center; color: white; width: 150px"| '''Soram (Hero)'''
 
βˆ’
|-
 
βˆ’
|<!--col1-->colspan=2 style="background: #E5E8E8; text-align: center; width: 150px"|  [[File:Crywolf-DeathSpirit.jpg|300x300px]]
 
βˆ’
|<!--col2-->colspan=2 style="background: #E5E8E8; text-align: center; width: 150px"|  [[File:Crywolf-Balram.jpg|300x300px]]
 
βˆ’
|<!--col3-->colspan=2 style="background: #E5E8E8; text-align: center; width: 150px"|  [[File:Crywolf-Soram.jpg|300x300px]]
 
βˆ’
|-
 
βˆ’
|<!--col1-->colspan=2 style="vertical-align: top; background: #E5E8E8; width: 150px"| ''Forbidden to freely use magic as any other wizard, this spirit has the ability to drain an enemy's mana and stamina.''
 
βˆ’
|<!--col2-->colspan=2 style="vertical-align: top; background: #E5E8E8; width: 150px"| ''They are the forces responsible for attacks inside the rear lines and it is mainly located between the Elves and Dark Soram. It possesses the abilities to improve the damage, magic defense and to divert the attention towards other monsters.''
 
βˆ’
|<!--col3-->colspan=2 style="vertical-align: top; background: #E5E8E8; width: 150px"| ''Vanguards with the role of an attacking unit at the front lines and to approach enemy forces by intimidating them with their heavy axes.''
 
βˆ’
|-
 
βˆ’
|<!--col1-->colspan=2 style="width: 150px"| '''Monster Stat:'''
 
βˆ’
|<!--col2-->colspan=2 style="width: 150px"| '''Monster Stat:'''
 
βˆ’
|<!--col3-->colspan=2 style="width: 150px"| '''Monster Stat:'''
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Monster Level
 
βˆ’
|style="width: 50px"|134
 
βˆ’
|<!--col2-->style="width: 250px"| Monster Level
 
βˆ’
|style="width: 50px"|134
 
βˆ’
|<!--col3-->style="width: 250px"| Monster Level
 
βˆ’
|style="width: 50px"|134
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Stamina
 
βˆ’
|style="width: 50px"|95000
 
βˆ’
|<!--col2-->style="width: 250px"| Stamina
 
βˆ’
|style="width: 50px"|95000
 
βˆ’
|<!--col3-->style="width: 250px"| Stamina
 
βˆ’
|style="width: 50px"|95000
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Minimal Striking Power
 
βˆ’
|style="width: 50px"|600
 
βˆ’
|<!--col2-->style="width: 250px"| Minimal Striking Power
 
βˆ’
|style="width: 50px"|600
 
βˆ’
|<!--col3-->style="width: 250px"| Minimal Striking Power
 
βˆ’
|style="width: 50px"|600
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Maximum Striking Power
 
βˆ’
|style="width: 50px"|650
 
βˆ’
|<!--col2-->style="width: 250px"| Maximum Striking Power
 
βˆ’
|style="width: 50px"|650
 
βˆ’
|<!--col3-->style="width: 250px"| Maximum Striking Power
 
βˆ’
|style="width: 50px"|650
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Defensive Power
 
βˆ’
|style="width: 50px"|500
 
βˆ’
|<!--col2-->style="width: 250px"| Defensive Power
 
βˆ’
|style="width: 50px"|500
 
βˆ’
|<!--col3-->style="width: 250px"| Defensive Power
 
βˆ’
|style="width: 50px"|500
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Defense Success Rate
 
βˆ’
|style="width: 50px"|397
 
βˆ’
|<!--col2-->style="width: 250px"| Defense Success Rate
 
βˆ’
|style="width: 50px"|370
 
βˆ’
|<!--col3-->style="width: 250px"| Defense Success Rate
 
βˆ’
|style="width: 50px"|397
 
βˆ’
|-
 
βˆ’
|}<!--end wikitable-->
 
  
βˆ’
{| class="wikitable"
+
<div style="background: #1e293b; border-radius: 12px; padding: 25px; margin-bottom: 40px; text-align: center; box-shadow: 0 4px 10px rgba(0,0,0,0.1);"><div style="font-size: 18px; font-weight: bold; color: #f8fafc; margin-bottom: 15px;">Watch the epic defense from the frontline:</div><div style="display: inline-block; border-radius: 8px; overflow: hidden; border: 2px solid #475569; box-shadow: 0 4px 15px rgba(0,0,0,0.3);"><youtube>jANy_xKA3iU</youtube></div></div>
βˆ’
|-
 
βˆ’
|<!--col1-->colspan=2 style="background: green; text-align: center; color: white; width: 150px"| '''Dark Elf'''
 
βˆ’
|<!--col2-->colspan=2 style="background: green; text-align: center; color: white; width: 150px"| '''Balgass (Boss Class)'''
 
βˆ’
|-
 
βˆ’
|<!--col1-->colspan=2 style="background: #E5E8E8; text-align: center; width: 150px"| [[File:Crywolf-DarkElf.jpg|300x300px]]
 
βˆ’
|<!--col2-->colspan=2 style="background: #E5E8E8; text-align: center; width: 150px"| [[File:Crywolf-Balgass.jpg|300x300px]]
 
βˆ’
|-
 
βˆ’
|<!--col1-->colspan=2 style="vertical-align: top; background: #E5E8E8; width: 150px"| ''CryWolf's heart of battle. Each unit commander and manager has its own role in the battlefield. Dark Elves instead of an offensive are responsible for treating the wounded troops.''
 
βˆ’
|<!--col2-->colspan=2 style="vertical-align: top; background: #E5E8E8; width: 150px"| ''Supreme commander of Crywolf's attacking corps, he will come forth once the battle reaches its climax.''
 
βˆ’
|-
 
βˆ’
|<!--col1-->colspan=2 style="width: 150px"| '''Monster Stat:'''
 
βˆ’
|<!--col2-->colspan=2 style="width: 150px"| '''Monster Stat:'''
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Monster Level
 
βˆ’
|style="width: 50px"|135
 
βˆ’
|<!--col2-->style="width: 250px"| Monster Level
 
βˆ’
|style="width: 50px"|135
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Stamina
 
βˆ’
|style="width: 50px"|1000000
 
βˆ’
|<!--col2-->style="width: 250px"| Stamina
 
βˆ’
|style="width: 50px"|4000000
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Minimal Striking Power
 
βˆ’
|style="width: 50px"|800
 
βˆ’
|<!--col2-->style="width: 250px"| Minimal Striking Power
 
βˆ’
|style="width: 50px"|1000
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Maximum Striking Power
 
βˆ’
|style="width: 50px"|800
 
βˆ’
|<!--col2-->style="width: 250px"| Maximum Striking Power
 
βˆ’
|style="width: 50px"|1500
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Defensive Power
 
βˆ’
|style="width: 50px"|650
 
βˆ’
|<!--col2-->style="width: 250px"| Defensive Power
 
βˆ’
|style="width: 50px"|700
 
βˆ’
|-
 
βˆ’
|<!--col1-->style="width: 250px"| Defense Success Rate
 
βˆ’
|style="width: 50px"|370
 
βˆ’
|<!--col2-->style="width: 250px"| Defense Success Rate
 
βˆ’
|style="width: 50px"|370
 
βˆ’
|-
 
βˆ’
|}<!--end wikitable-->
 
  
βˆ’
== [[Non - Player Characters]] ==
+
== Event Rewards ==
  
 +
<div style="font-size: 15px; color: #475569; margin-bottom: 20px;">Successfully defeating the invasion forces yields high-tier custom jewels unique to InfinityMU.</div><div style="display: flex; flex-wrap: wrap; gap: 20px; margin-bottom: 40px;"><div style="flex: 1; min-width: 250px; background: #ffffff; border: 1px solid #e2e8f0; border-top: 4px solid #6366f1; border-radius: 12px; padding: 25px; box-shadow: 0 2px 4px rgba(0,0,0,0.02);"><div style="font-size: 18px; font-weight: bold; color: #0f172a; margin-bottom: 10px;">πŸ§β€β™€οΈ Dark Elves</div><div style="font-size: 14.5px; color: #475569; line-height: 1.6;">The elite vanguard of the invasion force.<br>'''Drops:'''<ul style="margin: 5px 0 0 0; padding-left: 20px; color: #4f46e5; font-weight: bold;"><li>1x [[Jewel of Excellent]] (JOE)</li></ul></div></div><div style="flex: 1; min-width: 250px; background: #ffffff; border: 1px solid #e2e8f0; border-top: 4px solid #e11d48; border-radius: 12px; padding: 25px; box-shadow: 0 2px 4px rgba(0,0,0,0.02);"><div style="font-size: 18px; font-weight: bold; color: #0f172a; margin-bottom: 10px;">πŸ‘Ή Balgass</div><div style="font-size: 14.5px; color: #475569; line-height: 1.6;">The Supreme Commander of the invasion.<br>'''Drops a mix of:'''<ul style="margin: 5px 0 0 0; padding-left: 20px; color: #be123c; font-weight: bold;"><li>[[Jewel of Ancient]] (JOA)</li><li>[[Jewel of Excellent]] (JOE)</li><li>[[Jewel of Luck]] (JOL)</li><li>[[Jewel of Skill]] (JOS)</li><li>[[Jewel of Extraction]] (JOEX)</li><li>[[Jewel of Ancient Harmony]] (JOAH)</li></ul></div></div><div style="flex: 1; min-width: 250px; background: #ffffff; border: 1px solid #e2e8f0; border-top: 4px solid #10b981; border-radius: 12px; padding: 25px; box-shadow: 0 2px 4px rgba(0,0,0,0.02);"><div style="font-size: 18px; font-weight: bold; color: #0f172a; margin-bottom: 10px;">πŸ›οΈ The Altars</div><div style="font-size: 14.5px; color: #475569; line-height: 1.6;">Surviving elves connected to the altars are rewarded at the end.<br>'''Rewards:'''<ul style="margin: 5px 0 0 0; padding-left: 20px; color: #059669; font-weight: bold;"><li>1x or 2x [[Jewel of Excellent]] (JOE)</li></ul><span style="font-size: 13px; font-style: italic;">* You receive 2 JOE if you rank at the top of the event score.</span></div></div></div>
  
βˆ’
Non Player Characters found in this map are the following:
+
[[Category:Special Events]]
βˆ’
 
+
</div>
βˆ’
{| class="wikitable" border="1" style="text-align:center;"
 
βˆ’
|+
 
βˆ’
! '''Non-Player Character'''
 
βˆ’
! '''Coordinates'''
 
βˆ’
|-
 
βˆ’
| [[Werewolf Quarrel]]
 
βˆ’
| 63,238
 
βˆ’
|-
 
βˆ’
| [[Apostle Devin]]
 
βˆ’
| 228,47
 
βˆ’
 
 
βˆ’
|}
 
βˆ’
 
 
βˆ’
==Fortress of Crywolf Event==
 
βˆ’
 
 
βˆ’
''Protected by the allied army of good, Kundun's forces haven't been able to head north and now the front-line is in a deadlock. Therefore Kundun has commanded Lemuria to dispatch troops to the Fortress of Crywolf to overcome a situation.''
 
βˆ’
 
 
βˆ’
 
 
βˆ’
 
 
βˆ’
 
 
βˆ’
[[File:Cw_event_01.jpg]]
 
βˆ’
 
 
βˆ’
 
 
βˆ’
====How to Play Crywolf Event====
 
βˆ’
 
 
βˆ’
 
 
βˆ’
[https://www.youtube.com/watch?v=jANy_xKA3iU]
 
βˆ’
 
 
βˆ’
When Crywolf Event Starts You will need 5 Max Elf and 2 Minimum to Stand in Contract Circle Around Statue
 
βˆ’
 
 
βˆ’
While Balgas & His Army Attacks the Statue, The other Players must protect the ELF and Prevent Balgas from Capturing the Statue.
 
βˆ’
 
 
βˆ’
The more Elf you have in contract the harder it will be for balgas to capture the CW Statue.
 
βˆ’
 
 
βˆ’
This Event will run for 30 minutes, Waves of Balgas Army will try to invade and kill the elves for Balgas to Capture the Statue
 
βˆ’
 
 
βˆ’
You Must Defend the Statue from Balgas & His Army at all cost to win Crywolf Event.
 
βˆ’
 
 
βˆ’
 
 
βˆ’
 
 
βˆ’
This Event needs team work and Elf's if you do not elf then you will fail the Event.
 
βˆ’
 
 
βˆ’
 
 
βˆ’
====Requirements====
 
βˆ’
Regular characters (Above level 10), Magic Gladiator and Dark Lord (Above level 7)
 
βˆ’
 
 
βˆ’
 
 
βˆ’
====How to enter Crywolf====
 
βˆ’
Warp from Valley of Loren (Entrance coordinate: 164,35) as players are unable to use the warp (M) command.
 
βˆ’
 
 
βˆ’
 
 
βˆ’
====Battle Stages====
 
βˆ’
'''Stand-by'''
 
βˆ’
 
 
βˆ’
1. Inside village will change from a safety zone to battle zone when the battle starts.
 
βˆ’
 
 
βˆ’
2. Players can't use their personal store or talk to the NPC.
 
βˆ’
 
 
βˆ’
'''Schedule'''
 
βˆ’
 
 
βˆ’
1. Battle will be held for 30 minutes.
 
βˆ’
 
 
βˆ’
2. When the character gets killed in the battle he will resurrect from a certain location in the map.
 
βˆ’
3. The goal of the battle is to be the last man standing when the time runs out.
 
βˆ’
 
 
βˆ’
'''Wolf Statue'''
 
βˆ’
 
 
βˆ’
This enormous tutelary statue was created from the ancient strength of elves so it has a power to protect itself from the evil spirits which keeps away Kundun's troops. But the statue becomes weak once a week and gets attacked by Kundun's troops led by Balgass. There are 5 altars around the statue for protection and when these altars are destroyed the statue will lose its power to protect the Fortress of Crywolf.
 
βˆ’
 
 
βˆ’
====Altar====
 
βˆ’
   
 
βˆ’
These altars protect and give power to the statue and only the elves can give powers to the altars. When the altars get destroyed the statue will lose its power making these altars a prime target for Balgass' monster troops. The success of the quest will depend on the players' ability to protect the altars and the elves who give power to the altars.
 
βˆ’
 
 
βˆ’
====Altar Contract====
 
βˆ’
 
 
βˆ’
[[File:cw_event_02.jpg]]
 
βˆ’
 
 
βˆ’
''Character restriction for contract'' - 5 Muse elf characters above level 350. When the contract is ongoing between the altar and a Muse elf, no further contact will be allowed.
 
βˆ’
 
 
βˆ’
 
 
βˆ’
''Number of contracts'' - Maximum of 2 contracts are allowed and no further contract will be permitted. Failure in contract can be caused when the character moves out of altar while the contract is ongoing or when the character gets killed while the contract is ongoing.
 
βˆ’
 
 
βˆ’
 
 
βˆ’
''Contract time'' - An icon will be displayed on the characters that can still avail the contract. It will take an effect on the Wolf statue 5 minutes after the altar contract gets registered.
 
βˆ’
 
 
βˆ’
 
 
βˆ’
''Shield creation'' - Certain no. of shields for the Wolf statue will be created depending on the no. of characters in ongoing contract at the altar.
 
βˆ’
 
 
βˆ’
Initial status without a contract: Shield HP = 0
 
βˆ’
 
 
βˆ’
When the character gets killed while the contract is ongoing: Shield HP = Total HP of character in ongoing contract
 
βˆ’
 
 
βˆ’
 
 
βˆ’
''Shield HP'' - When the contracted character's HP decreases the HP of Wolf statue will decrease as well.
 
βˆ’
 
 
βˆ’
 
 
βˆ’
====Success====
 
βˆ’
 
 
βˆ’
More than 1 altar left and Wolf statue is protected at the end of the battle.
 
βˆ’
 
 
βˆ’
When Balgass is defeated.
 
βˆ’
 
 
βˆ’
 
 
βˆ’
====Failure====
 
βˆ’
   
 
βˆ’
All the altars are destroyed and the contract wasn't sustained at the end of the battle
 
βˆ’
 
 
βˆ’
When Balgass is not defeated
 
βˆ’
 
 
βˆ’
 
 
βˆ’
====Rewards====
 
βˆ’
 
 
βˆ’
''Individual rewards''
 
βˆ’
 
 
βˆ’
Killing Balgas will Drop 5CP Voucher
 
βˆ’
 
 
βˆ’
After Event, The Top 5 Scorers Will have 5CP Voucher Drop
 
βˆ’
 
 
βˆ’
DarkElf Mini Boss will Drop S4 to S7 exe Items 2 Exe Options
 
βˆ’
 
 
βˆ’
 
 
βˆ’
'''''Server rewards'''''
 
βˆ’
 
 
βˆ’
Chaos Goblin Success Rate + 10% Additional Rate ( The wole server benefit 1 week )
 
βˆ’
 
 
βˆ’
Kundun Boss HP will not Refill ( Whole Server Benefit 1 week )
 
βˆ’
 
 
βˆ’
Land of Trials Monsters will have less HP ( The whole server benefits 1 week )
 
βˆ’
 
 
βˆ’
====Failure penalty====
 
βˆ’
 
 
βˆ’
Corresponding function can't be used since the trainer and NPC Serbis in Crywolf will be evacuated.
 
βˆ’
 
 
βˆ’
Drop rate for Jewel of guardian in Land of Trial will decrease.
 
βˆ’
 
 
βˆ’
 
 
βˆ’
[[Category: Maps]]
 

Latest revision as of 21:08, 18 March 2026

Crywolf-Event.jpg
🐺 Crywolf Event
Fortress Defense β€’ Server 5
The enormous statue in the center of the Crywolf fortress is the Wolf Statue. It has power given by the elves to protect itself and the fortress from evil spirits. Its power weakens twice a day, and this is the exact moment when Balgass and Kundun's forces invade. Players must unite to protect the Elves channeling the altars and repel the invasion!

Requirements & Location

⏰ Schedule & Server
Players can participate in the Crywolf Event only on Server 5 (Siege Server). It occurs twice a day at 10:00 AM and 10:00 PM (UTC+3).
πŸ“ˆ Level Restrictions
Characters must be over lvl 210 to warp to Crywolf. Exceptions: MGs and DLs can enter at lvl 140. Elves, SMs, and BKs must be above lvl 210.
πŸ“ Map & Coordinates
You can warp directly via your map menu (M) or enter on foot from the Valley of Loren at coordinates 164, 35.

Event Mechanics & Timeline

When the Crywolf Event starts, the village changes from a safety zone to a battle zone. Personal stores and NPCs become unavailable for 20 minutes as Balgass's Army invades.
The Wolf Statue & Altars
The statue is protected by 5 altars. Only Elves (Level 350+) can access these altars to generate the statue's HP protective shield. The more Elves connected, the harder it is for Balgass to capture the statue.

Warning: An Elf can only connect to an altar twice. If she is disconnected or killed twice, the altar breaks permanently. Elves must stand perfectly still while other classes protect them from the enemy horde!
Event-symbol-and-meaning.jpg
Altar Status UI
Elf-connecting-to-the-altar.jpg
Elf Channeling

Victory & Defeat Conditions

πŸ† How to Win
You must defend the Wolf Statue from Balgass & His Army at all costs. The event is won if the 20-minute timer expires with at least one Elf still connected to an altar, AND Balgass is successfully killed.
πŸ’€ How to Lose
If all Altars are destroyed, or if there is only one elf connected and she gets disconnected or killed, the statue loses its shield and the event is immediately lost. (Note: If your character dies, you simply resurrect at the beginning of the map).
Event lost.jpg

A Hunter's Perspective

Watch the epic defense from the frontline:

Event Rewards

Successfully defeating the invasion forces yields high-tier custom jewels unique to InfinityMU.
πŸ§β€β™€οΈ Dark Elves
The elite vanguard of the invasion force.
Drops:
πŸ‘Ή Balgass
The Supreme Commander of the invasion.
Drops a mix of:
πŸ›οΈ The Altars
Surviving elves connected to the altars are rewarded at the end.
Rewards:* You receive 2 JOE if you rank at the top of the event score.