Stats Formulas

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Stats Formulas

This is a simple recommendation for those that are just starting to play InfinityMU. For enabling the full potential of each character class. Players must choose which stats that benefits their damages and defenses first, while they are training to become stronger. Eventually they will all maximize every single stats and master skills available for each character in this game.

Here are the recommendations of stats to add for starters.

Dark Knight / Blade Knight / Blade Master

Main - Strength and Agility

First - Strength (add up to 5000)

Second - Agility (add up to 5000)

Third - Energy (add up to 1000) = this will decrease the need of mana potions.

Fourth - Maximize Strength

Fifth - Maximize Agility

Sixth - Maximize Vitality/Stamina

Seventh - Maximize Energy


Dark Wizard / Soul Master / Grand Master

Main - Energy and Agility

First - Energy (add up to 5000)

Second - Agility (add up to 1000)

Third - Vitality/Stamina (add up to 1000) = This helps increase health in Wizard, as their defense ang HP are low (Good advantage while battling with monster - decrease the need of HP potions)

Fourth - Strength (add up to 500-1000) = Increase amount of damage - ease in battle

Fifth - Maximize Energy

Sixth - Maximize Agility

Seventh - Maximize Vitality/Stamina

Eighth - Maximize Strength

Fairy Elf / Muse Elf / High Elf

Main - Energy and Agility (Energy/Buff Elf)

First - Srength (add up to 1000) = Increase amount of damage - ease in battle.

Second - Agility (add up to 1000)

Third - Energy (add up to 3000)

Fourth - Vitality/Stamina (add up to 500) = This helps increase health in Elf, as their defense and HP are low.

Fifth - Maximize Energy and Strength (Half/Half to complete)

Sixth - Maximize Agilty

Seventh - Maximize Vitality/Stamina

Dark Lord / Lord Emperor

Main - Energy, Command and Agility

First - Energy (add up to 3000)

Second - Agility (add up to 1000)

Third - Command (add up to 2000)

Fourth - Vitality/Stamina (add up to 500)

Fifth - Strength (add up to 500)

Sixth - Maximize Energy

Seventh - Maximize Command

Eighth - Maximize Agility

Nineth - Maximize Vitality/Stamina

Tenth - Maximize Strength

Magic Gladiator / Duel Master

Main - Energy and Agility

First - Energy (add up to 3000)

Second - Agility (add up to 1000)

Third - Strength (add up to 1000)

Fourth - Vitality/Stamina (add up to 500)

Fifth - Maximize Energy

Sixth - Maximize Agility

Seventh - Maximize Strength

Eighth - Maximize Vitality/Stamina