Difference between revisions of "Fulloption Set"
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== Excellent Options for Armors == | == Excellent Options for Armors == | ||
− | *Luck | + | *Luck - success rate of Jewel of Soul +25% |
− | *Luck | + | *Luck - critical damage rate +5% |
− | *Additional defense +28 | + | *Additional defense +28 - Adding additional defense for your armor |
− | *Damage Decrease 4% | + | *Damage Decrease 4% - Decreases the damage you take from enemy attacks by 4% |
− | *Defense Succes Rate 10% Increases your defense rate by 10% making you harder to hit | + | *Defense Succes Rate 10% - Increases your defense rate by 10% making you harder to hit |
− | *Increase HP 4% Increases your health points by 4% making you harder to kill | + | *Increase HP 4% Increases - your health points by 4% making you harder to kill |
− | *Increase MP 4% | + | *Increase MP 4% - Increases your mana points by 4% |
− | *Increase Zen After Hunt 40% | + | *Increase Zen After Hunt 40% - Increases the amount of zen dropped by monsters by 40% |
− | *Reflect Damage 5% | + | *Reflect Damage 5% - Reflects 5% damage back to your attacker. |
== Excellent option for Weapons == | == Excellent option for Weapons == | ||
− | *Luck | + | *Luck - success rate of Jewel of Soul +25% |
− | *Luck | + | *Luck - critical damage rate +5% |
− | *Additional Damage +28 | + | *Additional Damage +28 - Additional Damage for your weapon |
− | *Excellent Damage Rate + 10% | + | *Excellent Damage Rate + 10% - Increases your chance of striking a stronger hit for more damage |
− | *Increase Damage + 2% | + | *Increase Damage + 2% - Increases your damage by 2% |
− | *Increase Speed + 7 | + | *Increase Speed + 7 - Increases your speed with 7 points |
− | *Increase Damage + level/20 | + | *Increase Damage + level/20 - Increases your damage with your current level divided by 20 |
− | *Increase life after monster + life/8 | + | *Increase life after monster + life/8 - Heals you with your HP/8 points after each kill |
− | *Increase mana after monster + mana/8 Replenishes your mana with your MP/8 points after each kill | + | *Increase mana after monster + mana/8 - Replenishes your mana with your MP/8 points after each kill |
- '''Pendants''' have the same options with weapons but with additional 7% increase of life recovery | - '''Pendants''' have the same options with weapons but with additional 7% increase of life recovery | ||
- '''Rings''' have the same options with weapons but with additional 7% increase of life recovery | - '''Rings''' have the same options with weapons but with additional 7% increase of life recovery |
Revision as of 09:33, 16 January 2014
A Full options set (Abr. FO Set) is a set of all armor pieces which have been upgraded to contain all excellent options. Full Option sets can only be bought from the Webshop.
Excellent Options for Armors
- Luck - success rate of Jewel of Soul +25%
- Luck - critical damage rate +5%
- Additional defense +28 - Adding additional defense for your armor
- Damage Decrease 4% - Decreases the damage you take from enemy attacks by 4%
- Defense Succes Rate 10% - Increases your defense rate by 10% making you harder to hit
- Increase HP 4% Increases - your health points by 4% making you harder to kill
- Increase MP 4% - Increases your mana points by 4%
- Increase Zen After Hunt 40% - Increases the amount of zen dropped by monsters by 40%
- Reflect Damage 5% - Reflects 5% damage back to your attacker.
Excellent option for Weapons
- Luck - success rate of Jewel of Soul +25%
- Luck - critical damage rate +5%
- Additional Damage +28 - Additional Damage for your weapon
- Excellent Damage Rate + 10% - Increases your chance of striking a stronger hit for more damage
- Increase Damage + 2% - Increases your damage by 2%
- Increase Speed + 7 - Increases your speed with 7 points
- Increase Damage + level/20 - Increases your damage with your current level divided by 20
- Increase life after monster + life/8 - Heals you with your HP/8 points after each kill
- Increase mana after monster + mana/8 - Replenishes your mana with your MP/8 points after each kill
- Pendants have the same options with weapons but with additional 7% increase of life recovery
- Rings have the same options with weapons but with additional 7% increase of life recovery