Dark Lord

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The Dark Lord

History

The Dark Lords of MU have surfaced to help face Kundun. Born leaders who once commanded great armies and creatures of power during the golden ages, they have returned as the threat of Kundun grows ever nearer. While some seek to help the citizens survive these troubling times, others have returned to seize the opportunity to amass power from the impending wars.

Entering combat brandishing phenomenal charisma, the Dark Lord has the power to summon the spirits of his raven and steed to decimate opponents. Similar to the Magic Gladiators, he wields great power and can equip gear or enter zones at 2/3 the level requirement of other classes. He possesses ancient spells and techniques never before seen by the current inhabitants of MU.

Note: To unlock the Dark Lord, you must have a basic character that has achieved level 250.

Dark Lord

The Dark Lord's journey begins in Lorencia, alongside his predecessors, the Dark Knight and Magic Gladiator. Like the Blade Knight, the Dark Lord does not have a Second Class Quest.

Lord Emperor

A Dark Lord can evolve into a Lord Emperor by completing the Third Class Quest with Priest Devin. Wielding weapons with immense power, casting devastating spells, and controlling an agile Dark Raven while mounted on his steed—all while wearing a glorious cape. This is the definition of an iMU Lord.

Companions & Pets

Pets provide unique tactical advantages. They are similar to Guardian Items but possess unique abilities, can be leveled up, and can recover health.

  • Dark Spirit (Raven): A raven that directly attacks targets. It features four stances: Follow, Auto-attack, Attack with Character, and Attack Target. It is equipped in the shield slot. Each level gained requires an extra 15 Command points to wield.
  • Dark Horse: A formidable mount that provides a massive boost to defense, damage absorption, and movement speed (surpassing even wings). It grants the Earthquake skill, delivering tremendous AoE damage and knockback. Equipped in the Guardian item slot at level 220+. Each level gained increases defense/absorption and raises the level requirement by 2. Requires no Command points.
  • Fenrir: A massive, tiger-like creature available to all classes. Its Plasma Storm attack deals heavy damage and degrades enemy armor durability during PvP.
  • Uniria: A unicorn-horse hybrid available to all classes, increasing movement speed if the rider is not equipped with wings.

Formulas

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Stat / Ability Calculation Formula
Minimum Damagestr / 7 + ene / 14
Maximum Damagestr / 5 + ene / 10
Attack Speedagi / 10
Defenceagi / 7
PvM Defence Rateagi / 7
PvM Attack Ratelvl * 5 + (agi * 5) / 2 + str / 6 + cmd / 10
PvP Defence Ratelvl * 2 + agi * 0.5
PvP Attack Ratelvl * 3 + agi * 4
HP50 + (lvl - 1) * 1.5 + vit * 2
Mana40 + (lvl - 1) + (ene - 15) * 1.5
Mana Regenmana / 27.5
SD(str + agi + vit + ene + cmd) * 1.2 + Defense / 2 + (lvl * lvl) / 30
AGene * 0.15 + vit * 0.1 + agi * 0.2 + str * 0.3 + cmd * 0.3
AG Regen1.9 + AG / 33
Skill %200 + ene / 20
Increase Critical Damagecmd / 25 + ene / 30
Fireburst Min Damage100 + str / 25 + ene / 50
Fireburst Max Damage150 + str / 25 + ene / 50

Builds

STR Build

Strength1500
Agility300
VitalityBase / Rest
Energy84
Command25
  • Pros: High Chaotic Diseier damage, high pet damage, moderate AG consumption, moderate life.
  • Cons: Attack speed is low. Moderate life rating (primarily viable for monster hunts and specific PvP scenarios).

Classic Build

Strength500
Agility158
Vitality100
Energy1000+
Command25
  • Pros: Massive Fireburst damage, high pet damage, moderate Mana consumption, moderate life.
  • Cons: Attack speed remains low. Sub-optimal for PvP, but exceptional for PvM and monster hunts.

Combo Execution

Weapon Skill (Force Wave) → Fire Scream → Fire Burst

Skills

Fw.jpg

Force Wave
Similar to the inherent Force skill but deals piercing damage with a penetrating attack.

Fb.jpg

Fireburst
Bursts out chains of fire in an AoE. The defining and most popular skill of the Dark Lord.

Icd.jpg

Critical Damage Buff
Enhances the Critical Damage of the Dark Lord and his active party members.

Es1.jpg

Electric Spark
Unleashes a powerful surge of electricity. This AoE spell scales with the power of the Dark Lord's party.

Sum.jpg

Summon
Instantly teleports party members to the Dark Lord's location (disabled in Event maps).

Fs.jpg

Fire Scream
Unleashes frontal, conical waves of fire to decimate clustered enemies.

Es.jpg

Earthquake
A destructive war stomp native to the Dark Horse, causing tremendous AoE damage and knockback.

Raven1.jpg

Raven Attack
Commands the Dark Spirit to assault enemies. Automates combat to assist with efficient leveling.

Equipment

Fan Art

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Artwork by SNOOPER