Difference between revisions of "Difference between SD ignore and SD decrease rates"

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(See also)
 
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== See also ==
 
== See also ==
 
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* [[Jewel of Harmony|Jewel of Harmony Guide]]
+
* [[Jewel of Harmony and Harmony Options|Jewel of Harmony Guide]]
 
* [[Balance System|Balance PVP System]]
 
* [[Balance System|Balance PVP System]]
 
* [[Combo Guide]]
 
* [[Combo Guide]]

Latest revision as of 12:07, 16 March 2026

⚔️ Strategic Damage Breakdown: SD Mechanics
In PvP, your goal is to bypass the yellow **Shield (SD)** bar and strike the red **Health (HP)** bar as efficiently as possible. Below is the technical comparison between the two primary Jewel of Harmony weapon options.

The Mechanics: Stability vs. Burst

🛡️ SD Decrease Rate

Also known as SD Reduction. This affects every single hit you land. It permanently shifts the damage distribution from the standard 90/10 ratio to a more lethal HP-focused strike.

  • Effect: Constant and reliable.
  • Formula: If you have +10%, absorption drops from 90% to 80%. Your HP damage doubles (10% → 20%).

⚡ SD Ignore Rate

A chance-based bypass. This does not change the ratio of your normal hits; instead, it grants a percentage chance to strike the HP bar with 100% of your power.

  • Effect: Luck-based (RNG).
  • Formula: If you have +10%, roughly 1 out of every 10 hits will entirely ignore the shield (100% HP damage).

Class Performance Comparison

📊 Potential by Class Type

Class Example JoH Max Value Strategic Advantage

Blade Master

10% Max (Per Weapon)

Can dual-wield. Most BMs choose one of each to benefit from both reliability and luck.

Grand Master

15% Max (Staffs)

Must choose one. Higher attack speeds make SD Ignore more viable for burst "sniping."

Conclusion & Recommendations

Feature SD Decrease (Reduction) SD Ignore (Bypass)
Reliability 🟢 Constant 🟡 Random (10-15%)
Damage Type Consistent Leaking HP Damage Occasional Massive HP Bursts
Best For Players who prefer stable duels. Players relying on speed/luck.

Pro Tip: In InfinityMU, utilizing SD Ignore on classes with naturally high SD is often a smarter choice to rely on high-impact, single-hit damage to end duels quickly.

See also