Welcome to InfinityMU Wikipedia

From MU Online Guides and Tutorials
Revision as of 01:19, 10 April 2013 by Nic (talk | contribs)
Jump to: navigation, search
Welcome to InfinityMU Wiki!

At this online encyclopedia are you able to get every infos you had ever like to know about MU Online.

Created owned by the Staff Team of InfinityMU Online


Basic Infos

InfinityMU History
Back to the first days of InfinityMu,
About MU Online

MU Online was created in December 2001 by the Korean gaming company Webzen. Like in most MMORPGs, players have to create a character among seven different classes and to set their foot on the MU Continent. In order to gain experience and to level up, a players needs to fight monsters (mobs). MU is populated by a large variety of monsters, from simple ones like goblins and golems, to frightening ones such as the Gorgon, Kundun or Selupan. Each monster-type is unique, has different spawn points, and drops different items.


- Outlaws and Heroes -

Outside of a duel, PvP fighting is possible but discouraged. When one player attacks another, a self-defense system is activated, in which the attacked player may kill the aggressor within a time limit. Self-defense is also activated when a player attacks an Elf's summoned creature. If one player kills another without Self-defense active, they become an Outlaw, more commonly known in-game as "Player Killer" or PK. Outlaws have disadvantages during game play, depending on his Outlaw level. To clear the Outlaw status, the character must wait a significant amount of time without killing other players. The waiting can be shortened by killing large number of monsters, which is generally done in one of the servers that does not permit PvP attacks, to avoid being attacked by another person (NON-PVP). The amount of time reduced from the outlaw penalty is equal to the monster's level in seconds, and depending on the number of monsters killed, the penalty time may be dramatically decreased.|}


-Game World-

There are many maps in this game. The beginning maps are Lorencia, where dark knights are going to set feet, noria the where elves begin, and Elveland. Successive maps hold stronger enemies and greater rewards, with level restrictions on each map to prevent weaker players from accessing the more difficult maps.