Difference between revisions of "User talk:Subzero"

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(InfinityMU Staff Team: new section)
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'''SD rate increase''' : Increase in shield's damage absorb rate in PVP according to set value.
 
'''SD rate increase''' : Increase in shield's damage absorb rate in PVP according to set value.
 
== InfinityMU Staff Team ==
 
 
Administrator: RESiSTANT
 
 
Head Game Master: Titan
 
 
Game Masters: Subzero, JoPaA, Pioji, Jantsux, MrDev
 
 
Lead Moderator: Enzo
 
 
Moderators: SuperStell, MOONFACE
 
 
GFX Leader: Starry
 
 
GFX Members, Cranz, Mephisto, Gennicus
 

Revision as of 05:38, 15 May 2013

-- YELLOW OPTIONS GUIDE --




WEAPONS:




Maximum Attack Power Increase : Increase in maximum attack power according to set value.




Required Strength Decrease : Decrease in required strength value of weapon according to set value.




Required Agility Decrease : Decrease in required agility value of weapon according to set value.




Attack power increase(Min, Max) : The minimum and maximum attack power of the weapon is increased simultaneously according to set value.




Critical damage increase : Increase in critical damage according to set value.




Skill attack power increase : Increase in final attack power of skill according to set value, when using skill.




Attack success rate increase(PVP) : Increase in attack success rate according to the set value in PVP.




SD decrease rate : The damage absorbed by the opponent's shield in PVP directly translates into HP damage according to set value.




Ex) If SD decrease rate is increased by 5%, the opponent's shield's absorb rate is decreased from 90% to 85%, and the HP damage the opponent receives directly increases from 10% to 15%.




SD ignore rate when attacking : The rate of ignoring opponent's SD and giving HP damage increases according to set value.When the option is added, the option value does not change through Refine.




STAFFS:


Magic power increase : Increase in magic power of the orb according to set value.




Required Strength Decrease : Decrease in staff's required strength value according to set value.




Required Agility Decrease : Decrease in weapon's required agility value according to set value.




Skill attack power increase : Increase in final attack power of skill according to set value, when using skill.




Critical damage increase : Increase in critical damage according to set value.




SD decrease rate : The damage absorbed by the opponent's shield in PVP directly translates into HP damage according to set value.




Attack success rate increase(PvP) : Increase in attack success rate according to the set value in PVP.




SD ignore rate when attacking : The rate of ignoring opponent's SD and giving HP damage increases according to set value.




DEFENSE ITEMS:


Defense power increase : Increase in defense weapon's defense power according to set value.




Maximum AG increase : Increase in character's AG according to set value.




Maximum HP increase : Increase in character's HP according to set value.




HP automatic increase rate increase : Increase in HP recovery amount per tick according to set value.




MP automatic increase rate increase : Increase in MP recovery amount per tick according to set value.




Defense success rate increase(PvP) : Increase in defense success rate in PVP according to set value.




Damage rate increase : Increase in damage




SD rate increase : Increase in shield's damage absorb rate in PVP according to set value.