Difference between revisions of "Recommended Yellow Option (PVP/Castle Siege)"

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(Blade Master (BK))
(On Server 5 "Killer" Type (Castle Siege))
Line 44: Line 44:
  
 
===== '''On Server 5 "Killer" Type (Castle Siege)''' =====
 
===== '''On Server 5 "Killer" Type (Castle Siege)''' =====
 
 
'''Option A:'''
 
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Set Parts !! Yellow Option  
+
! '''Option A:''' !! '''Option B:'''
 
|-
 
|-
 
|  
 
|  
Armor<br>
+
Armor,Pants,Glove,Boots,Helm all with SD rate increase (5 SD).
Gloves<br>
 
Helm<br>
 
Boots<br>
 
Pants<br>
 
||
 
SD Damage Absorb 5%<br>
 
SD Damage Absorb 5%<br>
 
SD Damage Absorb 5%<br>
 
SD Damage Absorb 5%<br>
 
SD Damage Absorb 5%<br>
 
|}
 
(5SD)
 
  
  
 
'''Swords:'''
 
'''Swords:'''
  
{| class="wikitable"
+
'''Sword 1:'''
|-
+
Critical damage increase.
! Sword 1 !! Sword 2
+
 
|-
+
'''Sword 2:'''
|
+
SD decrement increase.
Critical damage increase+30<br>
 
||
 
SD decrease rate+10.<br>
 
|}
 
  
 
or
 
or
  
{| class="wikitable"
+
'''Sword 1:'''
|-
+
Critical damage increase.
! Sword 1 !! Sword 2
+
 
|-
+
'''Sword 2:'''
|
+
SD bypass rate increase.
Critical damage increase+30<br>
 
||
 
SD bypass rate increase 10%.<br>
 
|}
 
  
  
 
'''With Shield:''' Damage decrease rate increase.
 
'''With Shield:''' Damage decrease rate increase.
and one sword with the options you'v already picked before using shield.
+
and one sword with the options you'v already picked before using shield.<br>
  
 
'''Option B:'''
 
 
{| class="wikitable"
 
|-
 
! Set Parts !! Yellow Option
 
|-
 
|
 
Armor<br>
 
Gloves<br>
 
Helm<br>
 
Boots<br>
 
Pants<br>
 
 
||  
 
||  
SD Damage Absorb 5%<br>
+
Armor,Pants,Glove,Boots with SD rate increase and helm with Damage decrease rate increase.
SD Damage Absorb 5%<br>
+
(4 SD - 1 DDR).
SD Damage Absorb 5%<br>
 
SD Damage Absorb 5%<br>
 
Damage Decrease Rate 7%<br>
 
|}
 
(4SD - 1DDR).
 
  
  
 
'''Swords:'''
 
'''Swords:'''
  
{| class="wikitable"
+
'''Sword 1:'''
|-
+
Critical damage increase.
! Sword 1 !! Sword 2
+
 
|-
+
'''Sword 2:'''
|
+
SD decrement increase.
Critical damage increase+30<br>
 
||
 
SD decrease rate+10.<br>
 
|}
 
  
 
or
 
or
  
{| class="wikitable"
+
'''Sword 1:'''
|-
+
Critical damage increase.
! Sword 1 !! Sword 2
+
 
|-
+
'''Sword 2:'''
|
+
SD bypass rate increase.
Critical damage increase+30<br>
+
 
||
 
SD bypass rate increase 10%.<br>
 
|}
 
  
 
'''With Shield:''' Damage decrease rate increase.
 
'''With Shield:''' Damage decrease rate increase.
  
 
Sword with one of the options you'v already picked before using shield.
 
Sword with one of the options you'v already picked before using shield.
 +
<br>
 +
|}
  
 
== Lord Emperor (DL) ==
 
== Lord Emperor (DL) ==

Revision as of 12:53, 13 February 2020

Blade Master (BK)

Normal PVP on Server 3
Set Parts Yellow Option

Armor
Gloves
Helm
Boots
Pants

Damage Decrease Rate 7%
Damage Decrease Rate 7%
Damage Decrease Rate 7%
Damage Decrease Rate 7%
Damage Decrease Rate 7%

(5 DDR).


2 Swords:

Sword 1 Sword 2

Critical damage increase+30

SD decrease rate+10

Or both with Critical damage increase.


With Shield: Damage decrease rate increase 7%

and one Sword with Critical damage increase or SD decrement increase.

On Server 5 "Killer" Type (Castle Siege)
Option A: Option B:

Armor,Pants,Glove,Boots,Helm all with SD rate increase (5 SD).


Swords:

Sword 1: Critical damage increase.

Sword 2: SD decrement increase.

or

Sword 1: Critical damage increase.

Sword 2: SD bypass rate increase.


With Shield: Damage decrease rate increase. and one sword with the options you'v already picked before using shield.

Armor,Pants,Glove,Boots with SD rate increase and helm with Damage decrease rate increase. (4 SD - 1 DDR).


Swords:

Sword 1: Critical damage increase.

Sword 2: SD decrement increase.

or

Sword 1: Critical damage increase.

Sword 2: SD bypass rate increase.


With Shield: Damage decrease rate increase.

Sword with one of the options you'v already picked before using shield.

Lord Emperor (DL)

Normal PVP on Server 3+Server 5 (Castle Siege):

Armor,Pants,Helm,Glove,Boots and Shield with Damage decrease rate increase. (6 DDR).


One of this three (Scepter, Mace, Sword):

Option 1: SD decrement increase.

SD Dec for holding the Switch at Castle Siege Event.

Option 2: Critical damage increase.


High ELF (ELF)

Normal PVP on Server 3+Server 5 (Castle Siege):

Armor,Pants,Helm,Glove,Boots and Shield with Damage decrease rate increase. (6 DDR).


One of this tow (Bow, Sword):

Option 1: Skill attack power increase.

Option 2: Critical damage increase.

Option 3: SD decrement increase.

SD Dec for holding the Switch at Castle Siege Event.


Grand Master (SM)

Normal PVP on Server 3:


Option A

Armor,Pants,Glove,Boots with SD rate increase - Helm and Shield with Damage decrease rate increase.

(4SD - 2 DDR - Less Defence with Faster Attack rate - Good for Fast Pot Players).


Staff:

Option 1: SD decrement increase.

or

Option 2: SD bypass rate increase.


Option B:

Armor,Pants with SD rate increase - Helm,Glove,Boots and Shield with Damage decrease rate increase.

(2SD - 4 DDR - Better Defence with decent Attack rate - Good for Mid/Slow Pot Players).


Staff:

Staff 1: SD decrement increase.

or

Staff 2: SD bypass rate increase.


"Defence" Type Server 5 (Castle Siege):

Armor,Pants,Helm,Glove,Boots and Shield with Damage decrease rate increase.

(6 DDR - Great for Buffing and Holding the Switch).


Staff:

Staff 1: SD decrement increase.

or

Staff 2: SD bypass rate increase.


Magic Gladiator (MG)

Normal PVP on Server 3:

Armor,Pants with SD rate increase - Glove,Boots and Shield with Damage decrease rate increase. (2SD - 2DDR).


One of this 2 (Staff,Sword):

Staff/Sword 1: SD decrement increase.

or

Staff/Sword 2: SD bypass rate increase.


"Defence" Type Server 5 (Castle Siege):

Armor,Pants,Glove,Boots and Shield with Damage decrease rate increase. (5 DDR).


One of this 2 (Staff,Sword):

Staff/Sword 1: SD decrement increase.

or

Staff/Sword 2: SD bypass rate increase.

Dictionary

Weapons:


-Critical damage increase : Increase in critical damage according to set value.

-Skill attack power increase : Increase in final attack power of skill according to set value, when using skill.

-SD decrement increase : Ignoring opponents SD and giving HP damage increases according to set value, plus giving a continuous hit.

-SD bypass rate increase : The damage absorbed by the opponent's shield in PVP directly translates into HP damage according to set value.


Sets:

-Damage decrease rate increase: Decrease in damage received apart from final defense power when receiving damage according to set value.according to set value.

-SD rate increase: Increase in shields damage absorb rate in PVP according to set value.