Difference between revisions of "Recommended Yellow Option (PVP/Castle Siege)"

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(Magic Gladiator (MG))
(High ELF (ELF))
 
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== Blade Master (BK) ==
 
== Blade Master (BK) ==
  
'''Normal PVP on Server 3:'''  
+
===== '''Normal PVP on Server 3''' =====
  
 
Armor,Pants,Glove,Boots,Helm all with Damage decrease rate increase (5 DDR).
 
Armor,Pants,Glove,Boots,Helm all with Damage decrease rate increase (5 DDR).
Line 7: Line 7:
  
 
'''2 Swords:'''
 
'''2 Swords:'''
 
  
 
'''Sword 1:'''
 
'''Sword 1:'''
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'''Sword 2:'''
 
'''Sword 2:'''
SD decrement increase.
+
SD decrement rate.
  
  
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'''With Shield:''' Damage decrease rate increase.
 
'''With Shield:''' Damage decrease rate increase.
  
and one Sword with Critical damage increase or SD decrement increase.
+
And One Sword with Critical damage increase or SD decrement rate.
 
 
 
 
 
 
'''On Server 5 "Killer" Type (Castle Siege):'''
 
  
 +
===== '''On Server 5 "Killer" Type (Castle Siege)''' =====
  
'''Option A:'''
+
{| class="wikitable"
 
+
|-
 +
! '''Option A:''' !! '''Option B:'''
 +
|-
 +
|
 
Armor,Pants,Glove,Boots,Helm all with SD rate increase (5 SD).
 
Armor,Pants,Glove,Boots,Helm all with SD rate increase (5 SD).
  
  
 
'''Swords:'''
 
'''Swords:'''
 
  
 
'''Sword 1:'''
 
'''Sword 1:'''
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'''Sword 2:'''
 
'''Sword 2:'''
SD decrement increase.
+
SD decrease rate.
  
 
or
 
or
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'''With Shield:''' Damage decrease rate increase.
 
'''With Shield:''' Damage decrease rate increase.
and one sword with the options you'v already picked before using shield.
+
Sword with one of the options you'v already picked before using shield.<br>
 
 
  
'''Option B:'''
+
||
 
+
Armor,Pants,Glove,Boots with SD rate increase and helm with Damage decrease rate increase (4 SD - 1 DDR).
Armor,Pants,Glove,Boots with SD rate increase and helm with Damage decrease rate increase.
 
(4 SD - 1 DDR).
 
  
  
 
'''Swords:'''
 
'''Swords:'''
 
  
 
'''Sword 1:'''
 
'''Sword 1:'''
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'''Sword 2:'''
 
'''Sword 2:'''
SD decrement increase.
+
SD decrease rate.
  
 
or
 
or
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Sword with one of the options you'v already picked before using shield.
 
Sword with one of the options you'v already picked before using shield.
 +
<br>
 +
|}
 +
  
 
== Lord Emperor (DL) ==
 
== Lord Emperor (DL) ==
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'''one of this 3 (Scepter, Mace, Sword):'''
+
'''One of this three (Scepter, Mace, Sword):'''
 
 
  
 
'''Option 1''': SD decrement increase.
 
'''Option 1''': SD decrement increase.
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'''one of this tow (Bow, Sword):'''
+
'''One of this two (Bow, Sword):'''
 
 
  
 
'''Option 1:''' Skill attack power increase.
 
'''Option 1:''' Skill attack power increase.
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== Grand Master (SM) ==
 
== Grand Master (SM) ==
  
'''Normal PVP on Server 3:'''
+
===== '''Normal PVP on Server 3''' =====
 
 
 
 
'''Option A'''
 
  
 +
{| class="wikitable"
 +
|-
 +
! '''Option A''' !! '''Option B:'''
 +
|-
 +
|
 
Armor,Pants,Glove,Boots with SD rate increase - Helm and Shield with Damage decrease rate increase.
 
Armor,Pants,Glove,Boots with SD rate increase - Helm and Shield with Damage decrease rate increase.
  
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or
 
or
  
'''Option 2:''' SD bypass rate increase.
+
'''Option 2:''' SD bypass rate increase.<br>
 
+
||
 
 
'''Option B:'''
 
 
 
 
Armor,Pants with SD rate increase - Helm,Glove,Boots and Shield with Damage decrease rate increase.
 
Armor,Pants with SD rate increase - Helm,Glove,Boots and Shield with Damage decrease rate increase.
  
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or
 
or
  
'''Staff 2:''' SD bypass rate increase.
+
'''Staff 2:''' SD bypass rate increase.<br>
 
+
|}
  
'''"Defence" Type Server 5 (Castle Siege):'''
+
===== '''"Defence" Type Server 5 (Castle Siege)''' =====
  
 
Armor,Pants,Helm,Glove,Boots and Shield with Damage decrease rate increase.
 
Armor,Pants,Helm,Glove,Boots and Shield with Damage decrease rate increase.
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== Magic Gladiator (MG) ==  
 
== Magic Gladiator (MG) ==  
  
'''Normal PVP on Server 3:'''
+
===== '''Normal PVP on Server 3''' =====
  
 
Armor,Pants with SD rate increase - Glove,Boots and Shield with Damage decrease rate increase.
 
Armor,Pants with SD rate increase - Glove,Boots and Shield with Damage decrease rate increase.
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'''one of this 2 (Staff,Sword):'''
+
'''One of this 2 (Staff,Sword):'''
 
 
  
 
'''Staff/Sword 1:''' SD decrement increase.
 
'''Staff/Sword 1:''' SD decrement increase.
Line 191: Line 184:
  
  
'''"Defence" Type Server 5 (Castle Siege):'''
+
===== '''"Defence" Type Server 5 (Castle Siege)''' =====
  
 
Armor,Pants,Glove,Boots and Shield with Damage decrease rate increase.
 
Armor,Pants,Glove,Boots and Shield with Damage decrease rate increase.
Line 197: Line 190:
  
  
'''one of this 2 (Staff,Sword):'''
+
'''One of this 2 (Staff,Sword):'''
 
 
  
 
'''Staff/Sword 1:''' SD decrement increase.
 
'''Staff/Sword 1:''' SD decrement increase.
Line 227: Line 219:
  
 
[[Category:Game Guides]]
 
[[Category:Game Guides]]
 +
 +
== See Also ==
 +
 +
[[Jewel of Harmony]]
 +
 +
[[Harmony Upgrading Items]]

Latest revision as of 01:02, 15 February 2020

Blade Master (BK)

Normal PVP on Server 3

Armor,Pants,Glove,Boots,Helm all with Damage decrease rate increase (5 DDR).


2 Swords:

Sword 1: Critical damage increase.

Sword 2: SD decrement rate.


Or both with Critical damage increase.


With Shield: Damage decrease rate increase.

And One Sword with Critical damage increase or SD decrement rate.

On Server 5 "Killer" Type (Castle Siege)
Option A: Option B:

Armor,Pants,Glove,Boots,Helm all with SD rate increase (5 SD).


Swords:

Sword 1: Critical damage increase.

Sword 2: SD decrease rate.

or

Sword 1: Critical damage increase.

Sword 2: SD bypass rate increase.


With Shield: Damage decrease rate increase. Sword with one of the options you'v already picked before using shield.

Armor,Pants,Glove,Boots with SD rate increase and helm with Damage decrease rate increase (4 SD - 1 DDR).


Swords:

Sword 1: Critical damage increase.

Sword 2: SD decrease rate.

or

Sword 1: Critical damage increase.

Sword 2: SD bypass rate increase.


With Shield: Damage decrease rate increase.

Sword with one of the options you'v already picked before using shield.


Lord Emperor (DL)

Normal PVP on Server 3+Server 5 (Castle Siege):

Armor,Pants,Helm,Glove,Boots and Shield with Damage decrease rate increase. (6 DDR).


One of this three (Scepter, Mace, Sword):

Option 1: SD decrement increase.

SD Dec for holding the Switch at Castle Siege Event.

Option 2: Critical damage increase.


High ELF (ELF)

Normal PVP on Server 3+Server 5 (Castle Siege):

Armor,Pants,Helm,Glove,Boots and Shield with Damage decrease rate increase. (6 DDR).


One of this two (Bow, Sword):

Option 1: Skill attack power increase.

Option 2: Critical damage increase.

Option 3: SD decrement increase.

SD Dec for holding the Switch at Castle Siege Event.

Grand Master (SM)

Normal PVP on Server 3
Option A Option B:

Armor,Pants,Glove,Boots with SD rate increase - Helm and Shield with Damage decrease rate increase.

(4SD - 2 DDR - Less Defence with Faster Attack rate - Good for Fast Pot Players).


Staff:

Option 1: SD decrement increase.

or

Option 2: SD bypass rate increase.

Armor,Pants with SD rate increase - Helm,Glove,Boots and Shield with Damage decrease rate increase.

(2SD - 4 DDR - Better Defence with decent Attack rate - Good for Mid/Slow Pot Players).


Staff:

Staff 1: SD decrement increase.

or

Staff 2: SD bypass rate increase.

"Defence" Type Server 5 (Castle Siege)

Armor,Pants,Helm,Glove,Boots and Shield with Damage decrease rate increase.

(6 DDR - Great for Buffing and Holding the Switch).


Staff:

Staff 1: SD decrement increase.

or

Staff 2: SD bypass rate increase.


Magic Gladiator (MG)

Normal PVP on Server 3

Armor,Pants with SD rate increase - Glove,Boots and Shield with Damage decrease rate increase. (2SD - 2DDR).


One of this 2 (Staff,Sword):

Staff/Sword 1: SD decrement increase.

or

Staff/Sword 2: SD bypass rate increase.


"Defence" Type Server 5 (Castle Siege)

Armor,Pants,Glove,Boots and Shield with Damage decrease rate increase. (5 DDR).


One of this 2 (Staff,Sword):

Staff/Sword 1: SD decrement increase.

or

Staff/Sword 2: SD bypass rate increase.

Dictionary

Weapons:


-Critical damage increase : Increase in critical damage according to set value.

-Skill attack power increase : Increase in final attack power of skill according to set value, when using skill.

-SD decrement increase : Ignoring opponents SD and giving HP damage increases according to set value, plus giving a continuous hit.

-SD bypass rate increase : The damage absorbed by the opponent's shield in PVP directly translates into HP damage according to set value.


Sets:

-Damage decrease rate increase: Decrease in damage received apart from final defense power when receiving damage according to set value.according to set value.

-SD rate increase: Increase in shields damage absorb rate in PVP according to set value.

See Also

Jewel of Harmony

Harmony Upgrading Items