Complete Quest Info (1st Class to 3rd Class)
Character Evolution & Class Change Quests
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Ascend to the Next Level of Power To unlock your character's true potential, you must complete a series of evolution quests. These trials will test your strength, wealth, and dedication. Below is the complete guide to advancing from your starting class to a legendary 3rd Class warrior. |
π Class Advancement Tree
Before you begin, here is the path your character will take upon completing each major quest phase.
- (Note: Magic Gladiator and Dark Lord do not require the 1st Class Change quest).*
| Starting Class | 1st Evolution (Sevina) | 2nd Evolution (Devin) |
|---|---|---|
| Dark Knight | Blade Knight | Blade Master |
| Dark Wizard | Soul Master | Grand Master |
| Elf | Muse Elf | High Elf |
| Magic Gladiator | (No Quest Required) | Duel Master |
| Dark Lord | (No Quest Required) | Lord Emperor |
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Phase 1: The Priestess Sevina (Level 150)
Once you reach Level 150, travel to Devias and speak with **Priestess Sevina**.
> "The Scroll of Emperor tells of Muren, the first emperor to unify MU. It is said that whoever reads from the scroll shall be able to wield its great power. To signify their oath of loyalty, the tribes offered three treasures: the Broken Sword, the Tear of Elf, and the Soul of Wizard."
| Part 1: The Scroll | Part 2: The Tribal Treasure |
|---|---|
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Reward: You will evolve into a Blade Knight, Soul Master, or Muse Elf.
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Phase 2: Hero Status (Captain Marlon)
To unlock your Hero Status and the ability to use Combos, you must track down **Captain Marlon**. He wanders between four cities: Devias, Lorencia, Noria, and Atlans.
> "The legendary treasure called the Ring of Glory, once worn by Emperor Muren, has manifested its presence once more. Whoever possesses it gains the blessing of Muren."
| The Ring of Glory (All Classes) | The Dark Stone (Blade Knights ONLY) |
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Phase 3: The 3rd Class Change (Priest Devin)
To begin the final evolution, you must have successfully completed Marlon's Quest. Speak to **Priest Devin** in Devias (Coordinates: `182, 27`).
| Part 1: Certificate of Strength | Part 2: Infiltration of Barracks | Part 3: Into The Darkness |
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π‘ Pro-Tips: Map Entry & Party Mechanics
Important Notes for Phase 3:
- πͺ Entering Maps: To enter the Barracks or Refuge while in a party, the Party Leader must warp first. Other members must be Level 350+ to follow.
- βοΈ Kill Count Rules: The user (or party) that deals the most damage to the monster earns the kill count.
- π€ Party Sharing: If you are in a party, members who are also on the exact same quest step will share the kill count. However, members who have already finished the quest will not receive kill counts.
- π‘οΈ Need Help? It is highly advised for players with lower stats to party up to clear the Barracks and Refuge. A full-stat character can easily solo this quest, but grouping up makes the 3rd Class Change much faster!




