Accessories

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Accessories are one of the most important yet neglected items in ZMU. They are a vital part in any Full Gear. Accessories are made up of 2 rings and 1 pendant. Accessories (or Acc's for short) can have options of set items and swords like Damage Decrement, Defense Success Rate, Damage Reflect, HP, Excellent Damage Rate, Increase Defense and a special option to wings and Acc's, 'Auto HP Recovery.' There are different kinds of rings and pendants. They are mostly named after elements such as: Fire, Wind, Ice, Lightning and many others.


Fire

Pendant of Fire
Ring of Fire



-Resistance: 16

-Minimum Level Requirement: 110












Wind

Pendant of Wind
Ring of Wind



-Resistance: 16

-Minimum Level Requirement: 124(ring) 122(pendant)












Water(Pendant Only)

Pendant of Water


-Resistance: 16

-Minimum Level Requirement: x








Earth(Ring Only)

Ring of Earth


-Resistance: 16

-Minimum Level Requirement: 119









Ice

Pendant of Ice
Ring of Ice


-Resistance: 16

-Minimum Level Requirement: 114












Lightning (Pendant Only)

Pendant of Lightning


-Resistance: 16

-Minimum Level Requirement: 101






Poison(Ring Only)

Ring of Ice


-Resistance: 16

-Minimum Level Requirement: x








Magic(Ring Only)

Ring of Ice


-Resistance: 16

-Minimum Level Requirement: x








Ability (Pendant Only)

Pendant of Ability


-Resistance: 16

-Minimum Level Requirement: x








What do these elements do?

Accessories provide not only excellent options but also resistance to their respective elements.


What are resistance for?

Resistance provides a chance for a certain element type to miss on attack. A good example would be twisting slash. This skill is an attribute of wind. Therefore, if you wear an accessory of wind, there will be a chance for attacks like twisting slash to miss on you.

Accessory resistance, however does not stack. What only stacks are their excellent ops. Example: You have pair ring wind dd+ref. You will have a total of 8%dd and 10% ref as these options stack for the rings. Your resistance to wind element however, will not stack. Let's say you have an accessory of wind+13. You get 40% chance to miss from wind attribute attacks. If you wear another accessory of wind, the 40% chance will not increase.

Note: The higher the + of an accessory, the more resistance you get. Resistance does not stack, the resistance that will be calculated is the resistance of the higher level item.

Example: You are wearing Ring of wind+2 and Ring of wind+6. They have 3 and 6 resistance to wind, respectively. Your total resistance would not be 3+6=9, but rather the higher between 3 and 6. Your total resistance is 6.

It would be best to mix your resistance using different accessories. The most preferred would be 1 ACC each of Wind, Fire and Ice. These are the most common attributes in player skills.