Guild System

From MU Online Guides and Tutorials
Revision as of 14:38, 31 March 2026 by RESiSTANT (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
🛡️
The Guild System
Community & Warfare
Guilds are the backbone of the MU community. They allow players to unite under a single banner for friendship, power, or castle domination. Being part of a guild offers social protection and exclusive access to legendary events like Castle Siege.

🏛️ Foundations: Creating a Guild

To establish your own legacy, visit the Guild Minister (Lawrence) in Devias at coordinates 215, 45.
Level Req:Min. Level 100
Naming:Min. 4 Characters
Creation Cost:Free of Charge
🎨 Guild Mark
You must design a unique logo upon creation.

Warning: The name and mark cannot be changed once the guild is established.

👥 Ranks & Roster Management

Guild MasterSupreme Leader
Asst. Guild MasterRecruitment Authority
Battle MasterSiege Commander
MemberStandard Ranks

⚔️ Diplomacy & Global Relations

🤝 Alliances
Team up with up to 4 allied guilds. Allied names appear in Green.
  • Req: Allied guild must have 10+ members.
  • The Sub-GM must Cmd-Click the Main-GM to join.
🔥 Hostility
Declare official rivalry against a guild. Enemy names appear in Red.
  • Combat members without penalty.
  • No Murderer status gained for hostility kills.

🏟️ Official Guild Competitions

1. Guild War
/war [GuildName]
  • Direct deathmatch in any open map.
  • No EXP loss or item drop penalties.
  • First to reach the kill limit wins.
2. Battle Soccer
/battlesoccer [GuildName]
  • Located in the Arena Stadium.
  • 1-5 players per guild.
  • Win: First team to reach 100 Points.
Goal = 20 pts | Kill = 1 pt (PvP Server)