Difference between revisions of "Recommended Yellow Option (PVP/Castle Siege)"
(→Lord Emperor (DL)) |
(→High ELF (ELF)) |
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== Blade Master (BK) == | == Blade Master (BK) == | ||
− | '''Normal PVP on Server 3 | + | ===== '''Normal PVP on Server 3''' ===== |
Armor,Pants,Glove,Boots,Helm all with Damage decrease rate increase (5 DDR). | Armor,Pants,Glove,Boots,Helm all with Damage decrease rate increase (5 DDR). | ||
Line 12: | Line 12: | ||
'''Sword 2:''' | '''Sword 2:''' | ||
− | SD decrement | + | SD decrement rate. |
Line 20: | Line 20: | ||
'''With Shield:''' Damage decrease rate increase. | '''With Shield:''' Damage decrease rate increase. | ||
− | + | And One Sword with Critical damage increase or SD decrement rate. | |
+ | ===== '''On Server 5 "Killer" Type (Castle Siege)''' ===== | ||
− | + | {| class="wikitable" | |
− | ''' | + | |- |
− | + | ! '''Option A:''' !! '''Option B:''' | |
− | + | |- | |
− | '''Option | + | | |
− | |||
Armor,Pants,Glove,Boots,Helm all with SD rate increase (5 SD). | Armor,Pants,Glove,Boots,Helm all with SD rate increase (5 SD). | ||
Line 38: | Line 38: | ||
'''Sword 2:''' | '''Sword 2:''' | ||
− | SD | + | SD decrease rate. |
or | or | ||
Line 50: | Line 50: | ||
'''With Shield:''' Damage decrease rate increase. | '''With Shield:''' Damage decrease rate increase. | ||
− | + | Sword with one of the options you'v already picked before using shield.<br> | |
− | + | || | |
− | + | Armor,Pants,Glove,Boots with SD rate increase and helm with Damage decrease rate increase (4 SD - 1 DDR). | |
− | |||
− | Armor,Pants,Glove,Boots with SD rate increase and helm with Damage decrease rate increase | ||
− | (4 SD - 1 DDR). | ||
Line 65: | Line 62: | ||
'''Sword 2:''' | '''Sword 2:''' | ||
− | SD | + | SD decrease rate. |
or | or | ||
Line 79: | Line 76: | ||
Sword with one of the options you'v already picked before using shield. | Sword with one of the options you'v already picked before using shield. | ||
+ | <br> | ||
+ | |} | ||
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'''Option 2:''' Critical damage increase. | '''Option 2:''' Critical damage increase. | ||
+ | |||
== High ELF (ELF) == | == High ELF (ELF) == | ||
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− | '''One of this | + | '''One of this two (Bow, Sword):''' |
'''Option 1:''' Skill attack power increase. | '''Option 1:''' Skill attack power increase. | ||
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== Grand Master (SM) == | == Grand Master (SM) == | ||
− | '''Normal PVP on Server 3 | + | ===== '''Normal PVP on Server 3''' ===== |
− | |||
− | |||
− | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! '''Option A''' !! '''Option B:''' | ||
+ | |- | ||
+ | | | ||
Armor,Pants,Glove,Boots with SD rate increase - Helm and Shield with Damage decrease rate increase. | Armor,Pants,Glove,Boots with SD rate increase - Helm and Shield with Damage decrease rate increase. | ||
Line 133: | Line 135: | ||
or | or | ||
− | '''Option 2:''' SD bypass rate increase. | + | '''Option 2:''' SD bypass rate increase.<br> |
− | + | || | |
− | |||
− | |||
− | |||
Armor,Pants with SD rate increase - Helm,Glove,Boots and Shield with Damage decrease rate increase. | Armor,Pants with SD rate increase - Helm,Glove,Boots and Shield with Damage decrease rate increase. | ||
Line 149: | Line 148: | ||
or | or | ||
− | '''Staff 2:''' SD bypass rate increase. | + | '''Staff 2:''' SD bypass rate increase.<br> |
+ | |} | ||
− | + | ===== '''"Defence" Type Server 5 (Castle Siege)''' ===== | |
− | '''"Defence" Type Server 5 (Castle Siege) | ||
Armor,Pants,Helm,Glove,Boots and Shield with Damage decrease rate increase. | Armor,Pants,Helm,Glove,Boots and Shield with Damage decrease rate increase. | ||
Line 170: | Line 169: | ||
== Magic Gladiator (MG) == | == Magic Gladiator (MG) == | ||
− | '''Normal PVP on Server 3 | + | ===== '''Normal PVP on Server 3''' ===== |
Armor,Pants with SD rate increase - Glove,Boots and Shield with Damage decrease rate increase. | Armor,Pants with SD rate increase - Glove,Boots and Shield with Damage decrease rate increase. | ||
Line 176: | Line 175: | ||
− | ''' | + | '''One of this 2 (Staff,Sword):''' |
− | |||
'''Staff/Sword 1:''' SD decrement increase. | '''Staff/Sword 1:''' SD decrement increase. | ||
Line 186: | Line 184: | ||
− | '''"Defence" Type Server 5 (Castle Siege) | + | ===== '''"Defence" Type Server 5 (Castle Siege)''' ===== |
Armor,Pants,Glove,Boots and Shield with Damage decrease rate increase. | Armor,Pants,Glove,Boots and Shield with Damage decrease rate increase. | ||
Line 192: | Line 190: | ||
− | ''' | + | '''One of this 2 (Staff,Sword):''' |
'''Staff/Sword 1:''' SD decrement increase. | '''Staff/Sword 1:''' SD decrement increase. | ||
Line 221: | Line 219: | ||
[[Category:Game Guides]] | [[Category:Game Guides]] | ||
+ | |||
+ | == See Also == | ||
+ | |||
+ | [[Jewel of Harmony]] | ||
+ | |||
+ | [[Harmony Upgrading Items]] |
Latest revision as of 01:02, 15 February 2020
Contents
Blade Master (BK)
Normal PVP on Server 3
Armor,Pants,Glove,Boots,Helm all with Damage decrease rate increase (5 DDR).
2 Swords:
Sword 1: Critical damage increase.
Sword 2: SD decrement rate.
Or both with Critical damage increase.
With Shield: Damage decrease rate increase.
And One Sword with Critical damage increase or SD decrement rate.
On Server 5 "Killer" Type (Castle Siege)
Option A: | Option B: |
---|---|
Armor,Pants,Glove,Boots,Helm all with SD rate increase (5 SD).
Sword 1: Critical damage increase. Sword 2: SD decrease rate. or Sword 1: Critical damage increase. Sword 2: SD bypass rate increase.
|
Armor,Pants,Glove,Boots with SD rate increase and helm with Damage decrease rate increase (4 SD - 1 DDR).
Sword 1: Critical damage increase. Sword 2: SD decrease rate. or Sword 1: Critical damage increase. Sword 2: SD bypass rate increase.
Sword with one of the options you'v already picked before using shield.
|
Lord Emperor (DL)
Normal PVP on Server 3+Server 5 (Castle Siege):
Armor,Pants,Helm,Glove,Boots and Shield with Damage decrease rate increase. (6 DDR).
One of this three (Scepter, Mace, Sword):
Option 1: SD decrement increase.
SD Dec for holding the Switch at Castle Siege Event.
Option 2: Critical damage increase.
High ELF (ELF)
Normal PVP on Server 3+Server 5 (Castle Siege):
Armor,Pants,Helm,Glove,Boots and Shield with Damage decrease rate increase. (6 DDR).
One of this two (Bow, Sword):
Option 1: Skill attack power increase.
Option 2: Critical damage increase.
Option 3: SD decrement increase.
SD Dec for holding the Switch at Castle Siege Event.
Grand Master (SM)
Normal PVP on Server 3
Option A | Option B: |
---|---|
Armor,Pants,Glove,Boots with SD rate increase - Helm and Shield with Damage decrease rate increase. (4SD - 2 DDR - Less Defence with Faster Attack rate - Good for Fast Pot Players).
Option 1: SD decrement increase. or Option 2: SD bypass rate increase. |
Armor,Pants with SD rate increase - Helm,Glove,Boots and Shield with Damage decrease rate increase. (2SD - 4 DDR - Better Defence with decent Attack rate - Good for Mid/Slow Pot Players).
Staff 1: SD decrement increase. or Staff 2: SD bypass rate increase. |
"Defence" Type Server 5 (Castle Siege)
Armor,Pants,Helm,Glove,Boots and Shield with Damage decrease rate increase.
(6 DDR - Great for Buffing and Holding the Switch).
Staff:
Staff 1: SD decrement increase.
or
Staff 2: SD bypass rate increase.
Magic Gladiator (MG)
Normal PVP on Server 3
Armor,Pants with SD rate increase - Glove,Boots and Shield with Damage decrease rate increase. (2SD - 2DDR).
One of this 2 (Staff,Sword):
Staff/Sword 1: SD decrement increase.
or
Staff/Sword 2: SD bypass rate increase.
"Defence" Type Server 5 (Castle Siege)
Armor,Pants,Glove,Boots and Shield with Damage decrease rate increase. (5 DDR).
One of this 2 (Staff,Sword):
Staff/Sword 1: SD decrement increase.
or
Staff/Sword 2: SD bypass rate increase.
Dictionary
Weapons:
-Critical damage increase : Increase in critical damage according to set value.
-Skill attack power increase : Increase in final attack power of skill according to set value, when using skill.
-SD decrement increase : Ignoring opponents SD and giving HP damage increases according to set value, plus giving a continuous hit.
-SD bypass rate increase : The damage absorbed by the opponent's shield in PVP directly translates into HP damage according to set value.
Sets:
-Damage decrease rate increase: Decrease in damage received apart from final defense power when receiving damage according to set value.according to set value.
-SD rate increase: Increase in shields damage absorb rate in PVP according to set value.