Difference between revisions of "Hunt the Mods"

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=Introduction=[[File:HTMBanner.png|300px|thumb|right|Hunt the Mods Banner]]
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__TOC__
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Hunt the Mods is one of the most recent Big Events in-game. This big event is consists of two minor events, Hide and Seek because the Hunters must first find their Preys hidden in a map, PK event because the main goal of the event is to slay as much Mods as they can until all of the moderators are annihilated.
 
  
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=Mechanics=
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<div style="background: linear-gradient(135deg, #1e293b 0%, #0f172a 100%); border-left: 5px solid #f59e0b; padding: 25px; border-radius: 12px; box-shadow: 0 4px 20px rgba(0,0,0,0.15); margin-bottom: 30px; color: #f8fafc; font-family: system-ui, -apple-system, sans-serif;">
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* Hunt the Mods Event takes place every 2nd Sunday of the month one (1) hour before the regular Castle Siege time.  
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[[File:HTMBanner.png|right|300px|thumb|Hunt the Mods Banner]]
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* The forum moderators shall form a party and hide anywhere within the continent of MU.
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<span style="color:#fbbf24; font-size:1.5em; font-weight:bold; letter-spacing: -0.5px;">🎯 Hunt the Mods</span><br>
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* Whilst hiding, they must have an open shop with “PREY: Bounty” format on it.
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'''Hunt the Mods''' is one of the most thrilling Big Events in-game, combining the tension of Hide and Seek with the absolute chaos of a massive PK event. The ultimate goal? Hunters must track down the Forum Moderators hidden across the continent and annihilate them all to claim the bounties.
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* Event Participants must have an open stop with “HUNTER” name on it.  They also have to set up hunting squadrons in order to find the moderators and slay them all.
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</div>
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* The Event Hosts, must follow the “Prey” all over their spot on the map.
 
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* The moderators should be in constant movement to avoid getting killed easily
 
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* “Guardians” position is to be nominated by the Prey’s team. They goal is to protect the moderator’s assailants by killing them. They must also have an open store with “GUARD” or “Guardian” name on it, to differentiate them from the Hunters.
 
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[[File:HTModsSS.jpg|300px|thumb|right]]
 
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[[File:HTModsSS1.jpg|300px|thumb|right]]
 
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=Rules=
 
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* All buffs allowed
 
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* All classes allowed
 
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* Summon skill is allowed for both teams, “Prey” and “Hunter”
 
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* Moderators are not allowed to hide in the safe zones
 
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* Failing to do so may lead the moderator to be disqualified
 
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* Once dead, a “Prey” can no longer come back as target
 
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* Prey killed by their “Guard” may still come back as target
 
  
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=Prizes=
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== '''Event Schedule & Roles''' ==
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Victory will be declared once the Moderators/Preys are annihilated.
 
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Prizes will follow a bounty format:
 
  
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* Lead Moderator - 10, 000 Gold Credits + 5 IMES
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<div style="background: #ffffff; padding: 20px; border-radius: 8px; margin-bottom: 30px; border: 1px solid #e2e8f0; box-shadow: 0 2px 10px rgba(0,0,0,0.02); display: flex; flex-wrap: wrap; gap: 20px;">
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* Senior Moderator - 7, 500 Gold Credits + 3 IMES
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<div style="flex: 1; min-width: 280px;">
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* Moderator - 5, 000 Gold Credits + 2 IMES
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<span style="color:#d97706; font-weight:bold; font-size:1.1em;">🕒 Event Schedule</span><br>
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* Trial Moderator – (if applicable) 2, 500 Gold Credits + 1 IMES
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* '''When:''' Every 2nd Sunday of the month.
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Guardians will have prizes as low as 2,500 Gold Credits
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* '''Time:''' Exactly one hour before the regular Castle Siege time.
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<br>
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<span style="color:#d97706; font-weight:bold; font-size:1.1em; display: inline-block; margin-top: 10px;">🛡️ The Target (Prey & Guardians)</span><br>
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* '''The Prey:''' Forum moderators form a party and hide anywhere within the continent. They must be in constant movement to avoid getting killed easily.
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* '''Store Tag:''' Hiding mods must keep a personal store open named <code>PREY: Bounty</code>.
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* '''Guardians:''' Nominated by the Prey's team. Their goal is to protect the moderators by killing the hunters. They must have an open store named <code>GUARD</code> or <code>Guardian</code>.
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</div>
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<div style="flex: 1; min-width: 280px; border-left: 2px solid #f1f5f9; padding-left: 20px;">
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<span style="color:#d97706; font-weight:bold; font-size:1.1em;">⚔️ The Attackers (Hunters)</span><br>
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* '''The Hunters:''' Event participants must set up hunting squadrons to find the moderators and slay them all.
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* '''Store Tag:''' Participants must have an open store with the name <code>HUNTER</code> to identify themselves.
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* '''Event Hosts:''' The hosts will follow the "Prey" all over their spot on the map to monitor the action.
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<div style="text-align: center; margin-top: 15px;">
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[[File:HTModsSS.jpg|200px|thumb|center|The Hunt Begins]]
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</div>
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</div>
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</div>
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== '''Rules of Engagement''' ==
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<div style="background: linear-gradient(135deg, #fef2f2 0%, #fee2e2 100%); border-left: 5px solid #dc2626; padding: 20px; border-radius: 8px; box-shadow: 0 4px 15px rgba(0,0,0,0.05); margin-bottom: 30px; color: #450a0a;">
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<span style="color:#991b1b; font-size:1.2em; font-weight:bold;">⚠️ COMBAT REGULATIONS</span><br>
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<ul style="margin-top: 10px; padding-left: 20px;">
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<li>'''Combat Freedom:''' All buffs and all classes are fully allowed. The "Summon" skill is allowed for both the Prey and Hunter teams.</li>
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<li>'''No Safe Zones:''' Moderators are strictly prohibited from hiding in safe zones. Failing to abide by this will lead to the moderator being disqualified.</li>
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<li>'''Permadeath (For Prey):''' Once dead, a "Prey" can no longer come back as a target. <br>''Exception:'' If a Prey is accidentally (or strategically) killed by their own "Guard," they may return as a target.</li>
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</ul>
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<div style="text-align: right; margin-top: -30px; margin-right: 10px; float: right;">
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[[File:HTModsSS1.jpg|150px|thumb|Combat Action]]
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</div>
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<div style="clear: both;"></div>
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</div>
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== '''Bounties & Prizes''' ==
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<div style="background: #ffffff; padding: 20px; border-radius: 8px; margin-bottom: 30px; border: 1px solid #e2e8f0; box-shadow: 0 2px 10px rgba(0,0,0,0.02);">
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Victory is officially declared once all the Moderators/Preys are annihilated. The prize pool is split into two categories: rewards for the Hunters who secure a kill, and survival payouts for the Prey and their Guardians.
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<div style="display: flex; flex-wrap: wrap; gap: 20px; margin-top: 20px;">
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<div style="flex: 1; min-width: 280px; background: linear-gradient(135deg, #fffbeb 0%, #fef3c7 100%); border: 1px solid #fde68a; padding: 15px; border-radius: 8px;">
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<span style="color:#b45309; font-weight:bold; font-size: 1.1em;">🎯 Hunter Bounties</span><br>
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<span style="font-size: 0.9em; color: #92400e;">Awarded to the Hunter who lands the killing blow:</span>
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<ul style="margin-top: 10px; padding-left: 20px; color: #78350f;">
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<li>'''Lead Moderator:''' 10,000 Gold Credits + 5 IMES</li>
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<li>'''Senior Moderator:''' 7,500 Gold Credits + 3 IMES</li>
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<li>'''Moderator:''' 5,000 Gold Credits + 2 IMES</li>
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<li>'''Trial Moderator:''' 2,500 Gold Credits + 1 IMES ''(if applicable)''</li>
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<li>'''Guardians:''' Prizes as low as 2,500 Gold Credits for taking down a guard.</li>
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</ul>
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</div>
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<div style="flex: 1; min-width: 280px; background: linear-gradient(135deg, #f0fdf4 0%, #dcfce7 100%); border: 1px solid #bbf7d0; padding: 15px; border-radius: 8px;">
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<span style="color:#15803d; font-weight:bold; font-size: 1.1em;">🛡️ Prey & Guardian Survival</span><br>
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<span style="font-size: 0.9em; color: #166534;">Awarded to the defending team based on time survived:</span>
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<ul style="margin-top: 10px; padding-left: 20px; color: #14532d;">
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<li>'''Stage 1 (5 mins):''' 2,500 Gold Credits</li>
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<li>'''Stage 2 (10 mins):''' 5,000 Gold Credits</li>
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<li>'''Stage 3 (20 mins):''' 7,500 Gold Credits</li>
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<li>'''Stage 4 (30 mins):''' 10,000 Gold Credits</li>
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</ul>
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<div style="margin-top: 10px; font-size: 0.9em; color: #064e3b; border-top: 1px dashed #86efac; padding-top: 10px;">
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''*Guardians will receive 1 extra IMES point per game stage starting from the 2nd Stage.''
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</div>
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</div>
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</div>
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</div>
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[[Category:Special Events]]

Latest revision as of 21:37, 10 March 2026

Hunt the Mods Banner

🎯 Hunt the Mods
Hunt the Mods is one of the most thrilling Big Events in-game, combining the tension of Hide and Seek with the absolute chaos of a massive PK event. The ultimate goal? Hunters must track down the Forum Moderators hidden across the continent and annihilate them all to claim the bounties.

Event Schedule & Roles

🕒 Event Schedule

  • When: Every 2nd Sunday of the month.
  • Time: Exactly one hour before the regular Castle Siege time.


🛡️ The Target (Prey & Guardians)

  • The Prey: Forum moderators form a party and hide anywhere within the continent. They must be in constant movement to avoid getting killed easily.
  • Store Tag: Hiding mods must keep a personal store open named PREY: Bounty.
  • Guardians: Nominated by the Prey's team. Their goal is to protect the moderators by killing the hunters. They must have an open store named GUARD or Guardian.

⚔️ The Attackers (Hunters)

  • The Hunters: Event participants must set up hunting squadrons to find the moderators and slay them all.
  • Store Tag: Participants must have an open store with the name HUNTER to identify themselves.
  • Event Hosts: The hosts will follow the "Prey" all over their spot on the map to monitor the action.
The Hunt Begins

Rules of Engagement

⚠️ COMBAT REGULATIONS

  • Combat Freedom: All buffs and all classes are fully allowed. The "Summon" skill is allowed for both the Prey and Hunter teams.
  • No Safe Zones: Moderators are strictly prohibited from hiding in safe zones. Failing to abide by this will lead to the moderator being disqualified.
  • Permadeath (For Prey): Once dead, a "Prey" can no longer come back as a target.
    Exception: If a Prey is accidentally (or strategically) killed by their own "Guard," they may return as a target.
Combat Action

Bounties & Prizes

Victory is officially declared once all the Moderators/Preys are annihilated. The prize pool is split into two categories: rewards for the Hunters who secure a kill, and survival payouts for the Prey and their Guardians.

🎯 Hunter Bounties
Awarded to the Hunter who lands the killing blow:

  • Lead Moderator: 10,000 Gold Credits + 5 IMES
  • Senior Moderator: 7,500 Gold Credits + 3 IMES
  • Moderator: 5,000 Gold Credits + 2 IMES
  • Trial Moderator: 2,500 Gold Credits + 1 IMES (if applicable)
  • Guardians: Prizes as low as 2,500 Gold Credits for taking down a guard.

🛡️ Prey & Guardian Survival
Awarded to the defending team based on time survived:

  • Stage 1 (5 mins): 2,500 Gold Credits
  • Stage 2 (10 mins): 5,000 Gold Credits
  • Stage 3 (20 mins): 7,500 Gold Credits
  • Stage 4 (30 mins): 10,000 Gold Credits

*Guardians will receive 1 extra IMES point per game stage starting from the 2nd Stage.