Difference between revisions of "Damage Colors"
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<div style="font-size: 22px; font-weight: 800; color: var(--accent-blue); margin-bottom: 20px; text-transform: uppercase; letter-spacing: 1px; border-bottom: 2px solid #e2e8f0; padding-bottom: 10px;">Offensive Damage Output</div> | <div style="font-size: 22px; font-weight: 800; color: var(--accent-blue); margin-bottom: 20px; text-transform: uppercase; letter-spacing: 1px; border-bottom: 2px solid #e2e8f0; padding-bottom: 10px;">Offensive Damage Output</div> | ||
<div style="display: grid; grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); gap: 15px; margin-bottom: 40px;"> | <div style="display: grid; grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); gap: 15px; margin-bottom: 40px;"> | ||
| − | <div style="background: var(--bg-panel); padding: 20px; border-radius: 12px; border: 1px solid var(--border-color); border-top: 5px solid #f97316;"> | + | <div style="background: var(--bg-panel); padding: 20px; border-radius: 12px; border: 1px solid var(--border-color); border-top: 5px solid #f97316;"><b style="color: #ea580c; font-size: 18px; display: block; margin-bottom: 10px;">Orange: Regular Damage</b><span style="font-size: 14px; color: var(--text-dim); line-height: 1.6;">The standard damage dealt based on your character's primary strength and equipment level.</span> |
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| − | <div style="background: var(--bg-panel); padding: 20px; border-radius: 12px; border: 1px solid var(--border-color); border-top: 5px solid #2563eb;"> | + | <div style="background: var(--bg-panel); padding: 20px; border-radius: 12px; border: 1px solid var(--border-color); border-top: 5px solid #2563eb;"><b style="color: #1d4ed8; font-size: 18px; display: block; margin-bottom: 10px;">Blue: Critical Damage</b><span style="font-size: 14px; color: var(--text-dim); line-height: 1.6;">Triggered by items with the '''Luck''' option (+5% per item). Greatly enhanced by the [[Dark Lord]]'s Critical Damage buff.</span> |
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| − | <div style="background: var(--bg-panel); padding: 20px; border-radius: 12px; border: 1px solid var(--border-color); border-top: 5px solid #16a34a;"> | + | <div style="background: var(--bg-panel); padding: 20px; border-radius: 12px; border: 1px solid var(--border-color); border-top: 5px solid #16a34a;"><b style="color: #15803d; font-size: 18px; display: block; margin-bottom: 10px;">Green: Excellent Damage</b><span style="font-size: 14px; color: var(--text-dim); line-height: 1.6;">Activated via "Excellent Damage 10%" options on gear or through specific Ancient set properties.</span> |
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| − | <div style="background: var(--bg-panel); padding: 20px; border-radius: 12px; border: 1px solid var(--border-color); border-top: 5px solid #06b6d4;"> | + | <div style="background: var(--bg-panel); padding: 20px; border-radius: 12px; border: 1px solid var(--border-color); border-top: 5px solid #06b6d4;"><b style="color: #0891b2; font-size: 18px; display: block; margin-bottom: 10px;">Cyan: Ignore Defense</b><span style="font-size: 14px; color: var(--text-dim); line-height: 1.6;">Appears when the "Ignore opponent's defensive power" option is triggered (commonly found on high-tier Wings).</span> |
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<div style="font-size: 22px; font-weight: 800; color: var(--accent-blue); margin-bottom: 20px; text-transform: uppercase; letter-spacing: 1px; border-bottom: 2px solid #e2e8f0; padding-bottom: 10px;">Defensive & Status Indicators</div> | <div style="font-size: 22px; font-weight: 800; color: var(--accent-blue); margin-bottom: 20px; text-transform: uppercase; letter-spacing: 1px; border-bottom: 2px solid #e2e8f0; padding-bottom: 10px;">Defensive & Status Indicators</div> | ||
<div style="display: grid; grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); gap: 15px; margin-bottom: 40px;"> | <div style="display: grid; grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); gap: 15px; margin-bottom: 40px;"> | ||
| − | <div style="background: var(--bg-panel); padding: 20px; border-radius: 12px; border: 1px solid var(--border-color); border-top: 5px solid #9333ea;"> | + | <div style="background: var(--bg-panel); padding: 20px; border-radius: 12px; border: 1px solid var(--border-color); border-top: 5px solid #9333ea;"><b style="color: #7e22ce; font-size: 18px; display: block; margin-bottom: 10px;">Purple: Reflect Damage</b><span style="font-size: 14px; color: var(--text-dim); line-height: 1.6;">Damage sent back to an attacker via the "Reflect Damage 5%" option on equipment.</span> |
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| − | <div style="background: var(--bg-panel); padding: 20px; border-radius: 12px; border: 1px solid var(--border-color); border-top: 5px solid #854d0e;"> | + | <div style="background: var(--bg-panel); padding: 20px; border-radius: 12px; border: 1px solid var(--border-color); border-top: 5px solid #854d0e;"><b style="color: #713f12; font-size: 18px; display: block; margin-bottom: 10px;">Olive: SD Consumption</b><span style="font-size: 14px; color: var(--text-dim); line-height: 1.6;">Represents the portion of damage being absorbed by your Shield Defense (SD) bar before hitting HP.</span> |
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| − | <div style="background: var(--bg-panel); padding: 20px; border-radius: 12px; border: 1px solid var(--border-color); border-top: 5px solid #dc2626;"> | + | <div style="background: var(--bg-panel); padding: 20px; border-radius: 12px; border: 1px solid var(--border-color); border-top: 5px solid #dc2626;"><b style="color: #b91c1c; font-size: 18px; display: block; margin-bottom: 10px;">Red: Incoming Regular</b><span style="font-size: 14px; color: var(--text-dim); line-height: 1.6;">The raw damage you receive from other players or monsters, mitigated by your total Defense.</span> |
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| − | <div style="background: var(--bg-panel); padding: 20px; border-radius: 12px; border: 1px solid var(--border-color); border-top: 5px solid #84cc16;"> | + | <div style="background: var(--bg-panel); padding: 20px; border-radius: 12px; border: 1px solid var(--border-color); border-top: 5px solid #84cc16;"><b style="color: #4d7c0f; font-size: 18px; display: block; margin-bottom: 10px;">Light Green: Status Effects</b><span style="font-size: 14px; color: var(--text-dim); line-height: 1.6;">Tick damage from Poison (MG/Wizard), Decay (Wizard), or environmental status from certain monsters.</span> |
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<div style="background: #f1f5f9; border: 1px solid #cbd5e1; border-radius: 12px; padding: 20px; text-align: center; font-size: 13px; color: #475569; line-height: 1.6;"> | <div style="background: #f1f5f9; border: 1px solid #cbd5e1; border-radius: 12px; padding: 20px; text-align: center; font-size: 13px; color: #475569; line-height: 1.6;"> | ||
| − | <div style="font-weight: bold; color: #1e293b; margin-bottom: 5px;">📜 Guide Credits</div> | + | <div style="font-weight: bold; color: #1e293b; margin-bottom: 5px;">📜 Guide Credits</div>This information was synthesized from data provided by Moderator Enzo. Compiled for the community by User: Kinggrimm. |
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</div> [[Category:Game Guides]] | </div> [[Category:Game Guides]] | ||
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