Difference between revisions of "Guild System"

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(How To Create A Guild)
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{{Infobox Feature
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| name        = Guild System
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| image      =
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| caption    = Guild Management
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| npc        = Lawrence (Guild Minister)
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| location    = Devias (215, 45)
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| type        = Community & PVP
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}}
  
== '''MU Online Guild System''' ==
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'''Guilds''' are the backbone of the MU Online community. They allow players to unite under a single banner, whether for friendship, power, or castle domination. Being part of a guild offers social benefits, protection, and access to large-scale events like [[Castle Siege]].
  
Guilds play an important role in the game-play of MU Online. It allows players to create their own little communities and help each others inside the game. Some guilds were created to unite friends, some were created to unite powers. In other words, guilds are a symbol of unity in the game-play of MU Online.  
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== Creating a Guild ==
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Creating a guild is simple, but requires you to meet specific criteria.
  
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* '''NPC:''' Guild Minister (Lawrence)
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* '''Location:''' Devias (Coordinates: '''215, 45''')
  
== How To Create A Guild ==
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=== Requirements ===
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{| class="wikitable" style="width: 100%;"
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! Requirement !! Details
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|-
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| '''Level''' || Guild Master must be at least '''Level 100'''.
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|-
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| '''Name''' || Must be at least '''4 characters''' long. No special symbols allowed.
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|-
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| '''Cost''' || Creating a guild is free of charge.
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|}
  
It is a simple task to create a guild in MU Online. Simply go to the guild minister NPC ''(a.k.a. Mister Lawerence)'' located in Devias (215,45) and click on him to apply for a guild creation. However, there are some requirements:
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=== Guild Mark (Logo) ===
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Upon creation, you will be asked to design a **Guild Mark**. This logo appears above every member's character.
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* ''Note: Once created, the Guild Name and Guild Mark cannot be changed without disbanding the guild.''
  
*Guild master level should be at least 100
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== Member Management ==
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A Guild Master has full control over the roster, including promoting trusted members to leadership roles or removing inactive players.
  
*Guild name should be at least 4 letters long (No symbols allowed)<br>
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=== Ranks & Promotions ===
<br>
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To change a member's rank, open the Guild Window ('''G'''), click the member's name, and select a role:
<youtube>https://www.youtube.com/watch?v=GKJ5jIA8TaU</youtube>
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* '''Guild Master:''' The leader and creator.
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* '''Asst. Guild Master:''' Can accept new members.
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* '''Battle Master:''' Leads the guild in Siege warfare.
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* '''Member:''' Standard guild member.
  
== Guild's Mark ==
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=== Leaving or Disbanding ===
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* '''Leave:''' Press '''G''' → Switch to 'Guild' tab → Click '''Withdraw'''.
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* '''Disband:''' Press '''G''' → Switch to 'Guild' tab → Click '''Disband''' (Guild Master only).
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*: ''Note: Disbanding requires a personal ID/Secret Code confirmation.''
  
Guild's mark, also known as Guild's Logo, are the symbol that represent the guild. Once a player have inform ''Mister Lawrence'' of his/her intention of creating a guild, that player should then enter the guild's name that he/she desires and create a guild's logo of his/her own. Once the guild's name and logo had been made, one cannot change it.
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== Diplomacy: Alliances & Hostility ==
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Guilds do not exist in a vacuum; they can form powerful alliances or declare bitter wars.
  
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=== Guild Alliances ===
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An Alliance allows multiple guilds to team up, primarily for the [[Castle Siege]] event.
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* '''Structure:''' An Alliance consists of 1 **Main Guild** and up to 2 **Allied Guilds**.
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* '''Visuals:''' Allied names appear in <span style="color:green; font-weight:bold;">Green</span>.
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* '''How to Join:''' The sub-guild master must command-click the Main Guild Master and select "Join Alliance".
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* '''Requirement:''' The guild joining the alliance must have at least '''10 Members'''.
  
== Guild's Position ==
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=== Guild Hostility ===
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A guild can declare official hostility toward a rival.
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* '''Visuals:''' Hostile names appear in <span style="color:red; font-weight:bold;">Red</span>.
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* '''PK Rules:''' You can attack and kill members of a hostile guild **without penalty** (no Murderer status).
  
Each communities/groups have its own unique features. For guild in the MU Online world, a Guild Master can promote his members to give them a position he thinks that they deserve or demote them.  
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== Guild Competition ==
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Guilds can settle disputes through two official PvP modes.
  
*To promote a guild member, a Guild Master simply click on their name and select the "Promote" button at the bottom of the guild tab. A option screen will pop up and from there a Guild Master can choose which position ''(Assistance Guild Master or Battle Master)'' he thinks his member deserve.
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=== 1. Guild War ===
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A direct deathmatch between two guilds in any open map.
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* '''Command:''' <code>/war [GuildName]</code>
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* '''Rules:'''
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** Once accepted, members can attack each other instantly.
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** There is no EXP loss or item drop penalty during a Guild War.
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** The first guild to reach the kill limit (or the one with the most kills when time expires) wins.
  
*To demote a guild member whom are in position, a Guild Master must click on their name and select the "Demote" button at the bottom of the guild tab.  
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{{Tip|title=Blocking Requests|body=If you are being spammed with War requests, you can type <code>/request off</code> to block all incoming trade, party, and war challenges.}}
  
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=== 2. Battle Soccer ===
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A sport-PvP mode located in the Arena stadium.
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* '''Command:''' <code>/battlesoccer [GuildName]</code>
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* '''Teams:''' Parties of 1-5 players per guild.
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* '''Winning Condition:''' First team to reach '''100 Points'''.
  
== Disbanding/Leaving Guild ==
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{| class="wikitable" style="width: 100%; text-align: center;"
 
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! Action !! Points Awarded
As easy to create a guild, disbanding/leaving a guild are an easy task as well.
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|-
 
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| '''Goal Scored''' || 20 Points
To leave a guild, press "G" and then select the "Guild" tab, on the left-corner, then press "Withdraw" down at the bottom of the "Guild" tab.
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|-
 
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| '''Player Killed''' || 1 Point <small>(PvP Server Only)</small>
To disband a guild, press "G" and then select the "Guild" tab, on the left-corner, then press "Disband" down at the bottom of the "Guild" tab.
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|}
 
 
 
 
== Guild's Alliance ==
 
 
 
In society, everyone must have a friend or an enemy, or both ''(Frenemy)''. In Mu Online world, this concept is also being apply without any exception.
 
 
 
Guild alliances allow guilds to form alliances with each other and is a requirement for a guild to take over the dragon castle in the Valley of Loren.
 
Each guild is allowed a minimum of 1 and a maximum of 2 allies.
 
A guild that will undergo an alliance must decide who will be the main guild in their alliance as the sub guilds will be considered subordinates of the main guild.
 
To determine the main guild for an alliance the sub-guilds must be the one to request an alliance with the main guild.
 
 
 
* Main Guild - The main guild's guildmaster will be considered the lord of the castle when the alliance takes over the castle.
 
* Allied Guilds - are considered support guilds or extensions that can help defend the castle.
 
 
 
Allied guilds' names will appear in green to indicate your alliance to them.
 
 
 
To create a guild alliance, simply press "D" and find "Guild Alliance" and click it. Next, move the cursor to the guild master one desire to have an alliance with and click him. However, there are requirement for such action, such as:
 
 
 
*Guild that being alliance to must have at least 10 members.
 
 
 
 
 
== Guild's Hostility ==
 
 
 
 
 
Guilds can now declare hostilities towards other guilds. When this is enabled all members of the opposing guild will appear as they are flagged for PK and no penalty will be given for attacking and killing members of the opposing guild.
 
Hostile guilds' names will appear red on your screen as if they were flagged as an outlaw. Attacking and defeating hostile guild members will not flag you as an outlaw.
 
 
 
 
 
== Guild's Competition ==
 
 
 
 
 
'''Guild's War'''
 
 
 
Command: /war or /guildwar (guildname)
 
A guild master has the ability and right to challenge another guild to a guild duel. Once the other guild accepts the duel, the members of both guilds can immediately attack each other.
 
 
 
With the guild duel, there are no drops of items or of career levels. In the event that you are challenged to a guild duel from another guild master, the above screen will appear. If you do not wish to engage in a duel, you can reject the proposal by pressing "Cancel". While enjoying the game, you may be repeatedly challenged to a guild duel. In that case you can block requests by setting your option to "Request Off". Request Off is a function to block all incoming requests for trade, party play, and guild duel requests. Flagging your "Request On" option will make guild duel requests possible again.
 
 
 
'''Guild's Battle Socce'''r
 
 
 
Command: /battlesoccer (guildname)
 
Another way for guilds to settle disputes in game is through a battle soccer challenge. In this game each guild consisting of 1-5 members on each team, formed as a party, can meet on the field and score points to try and defeat each other.
 
Scoring can be declared by killing the other team's players (available only in PvP servers) or by scoring points by hitting the ball into the other team's goal.
 
 
 
* Each goal is worth 20 points.
 
* Each player killed is worth 1 point (available only in PvP servers).
 
* First team to score 100 points wins.
 
  
 
[[Category:Game Guides]]
 
[[Category:Game Guides]]
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[[Category:Systems]]

Revision as of 21:25, 10 February 2026

Template:Infobox Feature

Guilds are the backbone of the MU Online community. They allow players to unite under a single banner, whether for friendship, power, or castle domination. Being part of a guild offers social benefits, protection, and access to large-scale events like Castle Siege.

Creating a Guild

Creating a guild is simple, but requires you to meet specific criteria.

  • NPC: Guild Minister (Lawrence)
  • Location: Devias (Coordinates: 215, 45)

Requirements

Requirement Details
Level Guild Master must be at least Level 100.
Name Must be at least 4 characters long. No special symbols allowed.
Cost Creating a guild is free of charge.

Guild Mark (Logo)

Upon creation, you will be asked to design a **Guild Mark**. This logo appears above every member's character.

  • Note: Once created, the Guild Name and Guild Mark cannot be changed without disbanding the guild.

Member Management

A Guild Master has full control over the roster, including promoting trusted members to leadership roles or removing inactive players.

Ranks & Promotions

To change a member's rank, open the Guild Window (G), click the member's name, and select a role:

  • Guild Master: The leader and creator.
  • Asst. Guild Master: Can accept new members.
  • Battle Master: Leads the guild in Siege warfare.
  • Member: Standard guild member.

Leaving or Disbanding

  • Leave: Press G → Switch to 'Guild' tab → Click Withdraw.
  • Disband: Press G → Switch to 'Guild' tab → Click Disband (Guild Master only).
    Note: Disbanding requires a personal ID/Secret Code confirmation.

Diplomacy: Alliances & Hostility

Guilds do not exist in a vacuum; they can form powerful alliances or declare bitter wars.

Guild Alliances

An Alliance allows multiple guilds to team up, primarily for the Castle Siege event.

  • Structure: An Alliance consists of 1 **Main Guild** and up to 2 **Allied Guilds**.
  • Visuals: Allied names appear in Green.
  • How to Join: The sub-guild master must command-click the Main Guild Master and select "Join Alliance".
  • Requirement: The guild joining the alliance must have at least 10 Members.

Guild Hostility

A guild can declare official hostility toward a rival.

  • Visuals: Hostile names appear in Red.
  • PK Rules: You can attack and kill members of a hostile guild **without penalty** (no Murderer status).

Guild Competition

Guilds can settle disputes through two official PvP modes.

1. Guild War

A direct deathmatch between two guilds in any open map.

  • Command: /war [GuildName]
  • Rules:
    • Once accepted, members can attack each other instantly.
    • There is no EXP loss or item drop penalty during a Guild War.
    • The first guild to reach the kill limit (or the one with the most kills when time expires) wins.

Template:Tip

2. Battle Soccer

A sport-PvP mode located in the Arena stadium.

  • Command: /battlesoccer [GuildName]
  • Teams: Parties of 1-5 players per guild.
  • Winning Condition: First team to reach 100 Points.
Action Points Awarded
Goal Scored 20 Points
Player Killed 1 Point (PvP Server Only)