White Wizard Invasion
White Wizards are servants of Kundun. Rather than invading the lands of peaceful folks, their primary objective is to disturb the order and occupy the trade routes so that merchants would not be able to trade. Stoping trade flow would weaken Lorencia and Devias population because both cities rely on Noria for food all the while it would weaken Noria's defenses because the city relies on foreign warriors to keep herself safe.
The White Wizard keeps the company of orcs for protection. These orcs are loyal to the wizard and vicious to his enemies.
Additional information: You have to kill the White Wizard and his Orcs. Your character name will be officially announced in the server once you kill the White wizard.
Schedule: Every day
Times per day: 8
Time 1: 00:15
Time 2: 03:15
Time 3: 06:15
Time 4: 09:15
Time 5: 13:15
Time 6: 17:15
Time 7: 19:15
Time 8: 21:15
All Times are UTC +3 (April, May, June, July, August, September And October) and UTC +2 (November, December, January, February & March) (Current server time you can find at: http://www.timeanddate.com/worldclock/city.html?n=238)
Killing the White Wizard will earn the player random jewel and 25 Monster Points. The orcs drop Ring of Wizardy that is given to them by the wizard himself. They also drop a lot of Renas.
Note!: Killing the Orcs and the Wizard will add up points in the White Wizard Hunter and Dark Orc Hunter achievements. Note: Monster Points (MP) are equivalent to Credits 1:1 means that you can exchange your MP at any time from webshop to Credits. 100 Monster Points are 100 Credits.