Difference between revisions of "Balance System"

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(Created page with ":: Unique Balance System :: Real class balance has been reached out and works individually for any class vs class and possibly developed further more to reach unbelieve resu...")
 
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The system introduction:
 
The system introduction:
 
// ----------------------------------------------------------------------------------
 
// ----------------------------------------------------------------------------------
DKvsDK  
+
* DKvsDK
DKvsDW  
+
* DKvsDW
DKvsELF  
+
* DKvsELF
DKvsMG  
+
* DKvsMG
DKvsDL  
+
* DKvsDL  
 
// ----------------------------------------------------------------------------------
 
// ----------------------------------------------------------------------------------
DWvsDW  
+
* DWvsDW
DWvsDK  
+
* DWvsDK
DWvsELF  
+
* DWvsELF
DWvsMG  
+
* DWvsMG
DWvsDL  
+
* DWvsDL  
 
// ----------------------------------------------------------------------------------
 
// ----------------------------------------------------------------------------------
ELFvsELF  
+
* ELFvsELF
ELFvsDK  
+
* ELFvsDK
ELFvsDW  
+
* ELFvsDW
ELFvsMG  
+
* ELFvsMG
ELFvsDL  
+
* ELFvsDL  
 
// ----------------------------------------------------------------------------------
 
// ----------------------------------------------------------------------------------
MGvsMG  
+
* MGvsMG
MGvsDK  
+
* MGvsDK
MGvsDW  
+
* MGvsDW
MGvsELF  
+
* MGvsELF
MGvsDL  
+
* MGvsDL  
 
// ----------------------------------------------------------------------------------
 
// ----------------------------------------------------------------------------------
DLvsDL  
+
* DLvsDL
DLvsDK  
+
* DLvsDK
DLvsDW  
+
* DLvsDW
DLvsELF  
+
* DLvsELF
DLvsMG  
+
* DLvsMG  
 
// ----------------------------------------------------------------------------------
 
// ----------------------------------------------------------------------------------
  

Revision as of 09:11, 8 April 2019

Unique Balance System ::

Real class balance has been reached out and works individually for any class vs class and possibly developed further more to reach unbelieve results that will change for good MU Online in order for every character class to enjoy real and perfect PVP balanced gameplay.

The system introduction: // ----------------------------------------------------------------------------------

  • DKvsDK
  • DKvsDW
  • DKvsELF
  • DKvsMG
  • DKvsDL

// ----------------------------------------------------------------------------------

  • DWvsDW
  • DWvsDK
  • DWvsELF
  • DWvsMG
  • DWvsDL

// ----------------------------------------------------------------------------------

  • ELFvsELF
  • ELFvsDK
  • ELFvsDW
  • ELFvsMG
  • ELFvsDL

// ----------------------------------------------------------------------------------

  • MGvsMG
  • MGvsDK
  • MGvsDW
  • MGvsELF
  • MGvsDL

// ----------------------------------------------------------------------------------

  • DLvsDL
  • DLvsDK
  • DLvsDW
  • DLvsELF
  • DLvsMG

// ----------------------------------------------------------------------------------


At InfinityMU, we have configured each class vs class to have its own damage percent. For example we have decreased the damage done by DW to MG with 40% because MG has very weak defense imunity against DW. This helped us individually to filter the bad PVP between MG and DW. Also we have done changes on the situation MG vs MG and we reached out the perfect possible balance. Further more we have done several other settings for each class vs class formula.

This was made possible by several weeks of testing by InfinityMU Team in various Item Combinations & PVP situations + this new balance class vs class system. We will develop further more to reach the beyond perfection while we take in consideration Items, Harmony Options, Latency, Potting Speed and the actual experience and skills of an player! We keep in touch with most pro players ingame and testing PVP between all classes!