Recommended Yellow Option (PVP/Castle Siege)
Contents
Blade Master (BK)
Normal PVP on Server 3
Set Parts | Yellow Option |
---|---|
Armor |
Damage Decrease Rate 7% |
(5 DDR).
2 Swords:
Sword 1 | Sword 2 |
---|---|
Critical damage increase+30 |
SD decrease rate+10 |
Or both with Critical damage increase.
With Shield: Damage decrease rate increase 7%
and one Sword with Critical damage increase or SD decrement increase.
On Server 5 "Killer" Type (Castle Siege)
Option A:
Set Parts | Yellow Option |
---|---|
Armor |
SD Damage Absorb 5% |
(5SD)
Swords:
Sword 1 | Sword 2 |
---|---|
Critical damage increase+30 |
SD decrease rate+10. |
or
Sword 1 | Sword 2 |
---|---|
Critical damage increase+30 |
SD bypass rate increase 10%. |
With Shield: Damage decrease rate increase.
and one sword with the options you'v already picked before using shield.
Option B:
Set Parts | Yellow Option |
---|---|
Armor |
SD Damage Absorb 5% |
(4SD - 1DDR).
Swords:
Sword 1 | Sword 2 |
---|---|
Critical damage increase+30 |
SD decrease rate+10. |
or
Sword 1 | Sword 2 |
---|---|
Critical damage increase+30 |
SD bypass rate increase 10%. |
With Shield: Damage decrease rate increase.
Sword with one of the options you'v already picked before using shield.
Lord Emperor (DL)
Normal PVP on Server 3+Server 5 (Castle Siege):
Armor,Pants,Helm,Glove,Boots and Shield with Damage decrease rate increase. (6 DDR).
One of this three (Scepter, Mace, Sword):
Option 1: SD decrement increase.
SD Dec for holding the Switch at Castle Siege Event.
Option 2: Critical damage increase.
High ELF (ELF)
Normal PVP on Server 3+Server 5 (Castle Siege):
Armor,Pants,Helm,Glove,Boots and Shield with Damage decrease rate increase. (6 DDR).
One of this tow (Bow, Sword):
Option 1: Skill attack power increase.
Option 2: Critical damage increase.
Option 3: SD decrement increase.
SD Dec for holding the Switch at Castle Siege Event.
Grand Master (SM)
Normal PVP on Server 3:
Option A
Armor,Pants,Glove,Boots with SD rate increase - Helm and Shield with Damage decrease rate increase.
(4SD - 2 DDR - Less Defence with Faster Attack rate - Good for Fast Pot Players).
Staff:
Option 1: SD decrement increase.
or
Option 2: SD bypass rate increase.
Option B:
Armor,Pants with SD rate increase - Helm,Glove,Boots and Shield with Damage decrease rate increase.
(2SD - 4 DDR - Better Defence with decent Attack rate - Good for Mid/Slow Pot Players).
Staff:
Staff 1: SD decrement increase.
or
Staff 2: SD bypass rate increase.
"Defence" Type Server 5 (Castle Siege):
Armor,Pants,Helm,Glove,Boots and Shield with Damage decrease rate increase.
(6 DDR - Great for Buffing and Holding the Switch).
Staff:
Staff 1: SD decrement increase.
or
Staff 2: SD bypass rate increase.
Magic Gladiator (MG)
Normal PVP on Server 3:
Armor,Pants with SD rate increase - Glove,Boots and Shield with Damage decrease rate increase. (2SD - 2DDR).
One of this 2 (Staff,Sword):
Staff/Sword 1: SD decrement increase.
or
Staff/Sword 2: SD bypass rate increase.
"Defence" Type Server 5 (Castle Siege):
Armor,Pants,Glove,Boots and Shield with Damage decrease rate increase. (5 DDR).
One of this 2 (Staff,Sword):
Staff/Sword 1: SD decrement increase.
or
Staff/Sword 2: SD bypass rate increase.
Dictionary
Weapons:
-Critical damage increase : Increase in critical damage according to set value.
-Skill attack power increase : Increase in final attack power of skill according to set value, when using skill.
-SD decrement increase : Ignoring opponents SD and giving HP damage increases according to set value, plus giving a continuous hit.
-SD bypass rate increase : The damage absorbed by the opponent's shield in PVP directly translates into HP damage according to set value.
Sets:
-Damage decrease rate increase: Decrease in damage received apart from final defense power when receiving damage according to set value.according to set value.
-SD rate increase: Increase in shields damage absorb rate in PVP according to set value.